Local forecast
Souls.one_testing grounds
Offline 208.115.248.156:28080 checked 16d ago
Current conditions
observed 16d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,394
- top 71%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 19:04 UKTue 29 Sep, 18:04 UTC · 29d ago | 0 | – | running | 0 |
| Tue 15 Sep, 10:16 UKTue 15 Sep, 09:16 UTC · 44d ago | 2 | halved by day 2 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Souls.one_testing grounds, and is it online now?
Right now Souls.one_testing grounds is down; the last sighting was 16 days ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Souls.one_testing grounds sit?
For Souls.one_testing grounds, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 208.115.248.156:28080.
What version of Rust is running on Souls.one_testing grounds?
Rust network protocol 2633 and build 163493 on Windows is what Souls.one_testing grounds runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do Souls.one_testing grounds's tags tell you?
For the game's server browser, Souls.one_testing grounds publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): It runs game build 163493; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Souls.one_testing grounds?
The Rust Wipe Stats lists that include Souls.one_testing grounds are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Souls.one_testing grounds on?
Souls.one_testing grounds runs a procedural map of size 1,622, seed 745503023, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Souls.one_testing grounds use, and what rules does it enforce?
The name of Souls.one_testing grounds says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) is off on this server.
Wipe times
When does Souls.one_testing grounds wipe?
Its rhythm cannot be read yet, as too few of Souls.one_testing grounds's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 15 hours.
What happens on Souls.one_testing grounds when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.
Population history
What sort of population does Souls.one_testing grounds carry?
The last time Souls.one_testing grounds was seen was 16 days ago; it is offline right now.
How does Souls.one_testing grounds compare with other Rust servers in the rankings?
The last seven days of player hours rank Souls.one_testing grounds at #15,394, in the top 71% of ranked servers.
Getting in
How do you get into Souls.one_testing grounds?
Two ways in: press F1 and enter client.connect 208.115.248.156:28080, or join from this page with Launch Rust, which opens Steam and connects you.