Rust Wipe StatsWipe forecast
Now 41,781 players 11,700 servers 99 fresh wipes in 3 h

Local forecast

Local Plugin Test (not public)

Offline 208.188.186.148:28015 checked 51m ago

moddedoxide

Current conditions

observed 51m ago
0 / 4
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#14,948
top 67%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75120:0021:0022:0023:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct12 Oct17 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:31 UKMon 19 Oct, 06:31 UTC · 9d ago 1 – running 0
Fri 9 Oct, 13:56 UKFri 9 Oct, 12:56 UTC · 19d ago 1 halved by day 1 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
32/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
30/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
24/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000

Quick answers

from the figures on this page

About the server

Is Local Plugin Test (not public) online at the moment, and how consistent is its uptime?

Right now Local Plugin Test (not public) is down; the last sighting was 51 minutes ago. In the last 7 full days it stayed up 4 of 168 hours, 2% of the time. On 30 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Local Plugin Test (not public) sit?

No region is published by Local Plugin Test (not public). Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 208.188.186.148:28015 is its address.

What Rust version is Local Plugin Test (not public) on?

On Local Plugin Test (not public) you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Local Plugin Test (not public)?

The server browser reads these tags from Local Plugin Test (not public): gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): Capacity: 4; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Local Plugin Test (not public) appear among the Rust Wipe Stats lists and filters?

Local Plugin Test (not public) appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is Local Plugin Test (not public) on?

The game generates the map on Local Plugin Test (not public), a procedural one.

Which settings and rules are in force on Local Plugin Test (not public)?

The name of Local Plugin Test (not public) says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

On what schedule does Local Plugin Test (not public) wipe?

Its rhythm cannot be read yet, as too few of Local Plugin Test (not public)'s wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 19 days 12 hours.

What happens on Local Plugin Test (not public) when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Population

Is Local Plugin Test (not public) busy or quiet?

The last time Local Plugin Test (not public) was seen was 51 minutes ago; it is offline right now. Averaged over seven days: 0 players, peaking at 1. The last 48 hours peak at 21:00 UTC, when the average was 0 players.

How does Local Plugin Test (not public) compare with other Rust servers in the rankings?

The last seven days of player hours rank Local Plugin Test (not public) at #14,948, in the top 67% of ranked servers.

Join the server

What steps let you join Local Plugin Test (not public)?

Open the console in Rust with F1, then type client.connect 208.188.186.148:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp4
Max players Capacity: 4.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.