Local forecast
osmium dev world (local)
Offline 208.88.69.27:28761 checked 10d ago
Current conditions
observed 10d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #13,631
- top 62%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 03:48 UKMon 19 Oct, 02:48 UTC · 10d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is osmium dev world (local) online at the moment, and how consistent is its uptime?
Last seen 10 days 9 hours ago, osmium dev world (local) is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 19 October 2026 it was first recorded by Rust Wipe Stats.
What location is osmium dev world (local) based in?
For osmium dev world (local), no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 208.88.69.27:28761.
What Rust version is osmium dev world (local) on?
On osmium dev world (local) you will find Rust network protocol 2634 and build 167231, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do osmium dev world (local)'s tags tell you?
These are the tags osmium dev world (local) publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): 4 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167231 (Build): It runs game build 167231; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does osmium dev world (local) appear among the Rust Wipe Stats lists and filters?
osmium dev world (local) appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is osmium dev world (local) on?
The game generates the map on osmium dev world (local), a procedural one.
What settings does osmium dev world (local) use, and what rules does it enforce?
The name of osmium dev world (local) says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
Which days and times does osmium dev world (local) schedule its wipes for?
The record of osmium dev world (local)'s wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 10 hours.
What should you expect from wipe day on osmium dev world (local)?
Its recent wipes drew an average peak of 4 players. 1 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does osmium dev world (local) carry?
osmium dev world (local) is offline at the moment; the last sighting was 10 days 9 hours ago.
Where does osmium dev world (local) sit in the rankings?
The last seven days of player hours rank osmium dev world (local) at #13,631, in the top 62% of ranked servers.
Getting in
What do you do to join osmium dev world (local)?
Enter client.connect 208.88.69.27:28761 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.