Rust Wipe StatsWipe forecast
Now 54,561 players 11,701 servers 144 fresh wipes in 3 h

Local forecast

Chris Rust Server | ScalaCube

Offline 209.192.185.201:2065 checked 1d ago

moddedoxide

Current conditions

observed 1d ago
0 / 150
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123411:0014:0017:0020:0023:0002:00

Hourly average and peak, UTC.

Server performance

02040608011:0014:0017:0020:0023:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:39 UKFri 9 Oct, 18:39 UTC · 19d ago 1 – running 0
Fri 18 Sep, 13:32 UKFri 18 Sep, 12:32 UTC · 40d ago 0 – 21.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
130/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
192/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
73/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
10/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
17/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on Chris Rust Server | ScalaCube?

Its average over the last 48 hours was 67 server fps, and it never dropped below 39. At its peak the world had 107,455 entities, counting buildings, deployables and the rest. The peak memory draw was 9,997 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is Chris Rust Server | ScalaCube, and is it online now?

Chris Rust Server | ScalaCube is currently offline, with the last sighting 31 hours ago. Its reported uptime shows a restart about 18 days 7 hours ago. In the last 7 full days it stayed up 147 of 168 hours, 88% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does Chris Rust Server | ScalaCube run from?

No region is published by Chris Rust Server | ScalaCube. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 209.192.185.201:2065.

What version of Rust is running on Chris Rust Server | ScalaCube?

On Chris Rust Server | ScalaCube you will find Rust network protocol 2634 and build 167398, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Chris Rust Server | ScalaCube?

For the game's server browser, Chris Rust Server | ScalaCube publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Chris Rust Server | ScalaCube appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Chris Rust Server | ScalaCube are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is Chris Rust Server | ScalaCube on?

The game generates the map on Chris Rust Server | ScalaCube, procedural, size 4,250, seed 8471923. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Chris Rust Server | ScalaCube?

No gather rate appears in the name Chris Rust Server | ScalaCube. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

When does Chris Rust Server | ScalaCube wipe?

The record of Chris Rust Server | ScalaCube's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 19 days 15 hours.

What should you expect from wipe day on Chris Rust Server | ScalaCube?

The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population

Is Chris Rust Server | ScalaCube busy or quiet?

The last time Chris Rust Server | ScalaCube was seen was 31 hours ago; it is offline right now. The average for the past week is 0 players.

How does Chris Rust Server | ScalaCube compare with other Rust servers in the rankings?

Ranked #15,338 on seven-day player hours, Chris Rust Server | ScalaCube is in the top 69% of all ranked servers.

How to join

What steps let you join Chris Rust Server | ScalaCube?

Open the console in Rust with F1, then type client.connect 209.192.185.201:2065 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players 150 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.