Local forecast
Chris Rust Server | ScalaCube
Offline 209.192.185.201:2065 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 19:39 UKFri 9 Oct, 18:39 UTC · 19d ago | 1 | – | running | 0 |
| Fri 18 Sep, 13:32 UKFri 18 Sep, 12:32 UTC · 40d ago | 0 | – | 21.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Chris Rust Server | ScalaCube?
Its average over the last 48 hours was 67 server fps, and it never dropped below 39. At its peak the world had 107,455 entities, counting buildings, deployables and the rest. The peak memory draw was 9,997 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is Chris Rust Server | ScalaCube, and is it online now?
Chris Rust Server | ScalaCube is currently offline, with the last sighting 31 hours ago. Its reported uptime shows a restart about 18 days 7 hours ago. In the last 7 full days it stayed up 147 of 168 hours, 88% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Chris Rust Server | ScalaCube run from?
No region is published by Chris Rust Server | ScalaCube. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 209.192.185.201:2065.
What version of Rust is running on Chris Rust Server | ScalaCube?
On Chris Rust Server | ScalaCube you will find Rust network protocol 2634 and build 167398, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on Chris Rust Server | ScalaCube?
For the game's server browser, Chris Rust Server | ScalaCube publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Chris Rust Server | ScalaCube appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Chris Rust Server | ScalaCube are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Chris Rust Server | ScalaCube on?
The game generates the map on Chris Rust Server | ScalaCube, procedural, size 4,250, seed 8471923. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Chris Rust Server | ScalaCube?
No gather rate appears in the name Chris Rust Server | ScalaCube. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
When does Chris Rust Server | ScalaCube wipe?
The record of Chris Rust Server | ScalaCube's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 19 days 15 hours.
What should you expect from wipe day on Chris Rust Server | ScalaCube?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
Is Chris Rust Server | ScalaCube busy or quiet?
The last time Chris Rust Server | ScalaCube was seen was 31 hours ago; it is offline right now. The average for the past week is 0 players.
How does Chris Rust Server | ScalaCube compare with other Rust servers in the rankings?
Ranked #15,338 on seven-day player hours, Chris Rust Server | ScalaCube is in the top 69% of all ranked servers.
How to join
What steps let you join Chris Rust Server | ScalaCube?
Open the console in Rust with F1, then type client.connect 209.192.185.201:2065 to join. On this page, Launch Rust does the same through Steam.