Local forecast
Test Server
Offline 209.87.167.200:28015 checked 45d ago
Current conditions
observed 45d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- –
- score 0
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Test Server, and is it online now?
Test Server is currently offline, with the last sighting 45 days 19 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Test Server sit?
For Test Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 209.87.167.200:28015.
What version of Rust is running on Test Server?
Rust network protocol 2633 and build 163794 on Windows is what Test Server runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do Test Server's tags tell you?
These are the tags Test Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp200 (Max players): 200 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Test Server?
These Rust Wipe Stats lists include Test Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Test Server on?
The map is procedural, generated by the game on Test Server.
Which settings and rules are in force on Test Server?
Gather rate is not given in the name for Test Server. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
When does Test Server wipe?
Its rhythm cannot be read yet, as too few of Test Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 20 hours.
Population history
What sort of population does Test Server carry?
At this moment Test Server is down, having last been seen 45 days 19 hours ago.
Join the server
What steps let you join Test Server?
Enter client.connect 209.87.167.200:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.