Local forecast
KILLING ME RUST
Online 210.131.209.245:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,910
- top 31%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 19:39 UKTue 6 Oct, 18:39 UTC · 21d ago | 8 | – | running | 6 |
| Fri 2 Oct, 12:08 UKFri 2 Oct, 11:08 UTC · 25d ago | 9 | held half | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does KILLING ME RUST run?
Its average over the last 48 hours was 119 server fps, and it never dropped below 66. The world held as many as 122,772 entities, buildings and deployables included. Memory use reached 3,469 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is KILLING ME RUST, and is it online now?
As of now, KILLING ME RUST is online. The uptime it reports puts the last restart about 9 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does KILLING ME RUST run from?
For KILLING ME RUST, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 210.131.209.245:28015 is its address.
What Rust version is KILLING ME RUST on?
On KILLING ME RUST you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on KILLING ME RUST?
These are the tags KILLING ME RUST publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry KILLING ME RUST?
The Rust Wipe Stats lists that include KILLING ME RUST are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is KILLING ME RUST on?
The game generates the map on KILLING ME RUST, procedural, size 4,600, seed 6673174. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on KILLING ME RUST?
The name of KILLING ME RUST says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does KILLING ME RUST wipe?
Its rhythm cannot be read yet, as too few of KILLING ME RUST's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 3 days 21 hours is how long the current world has been running.
What happens on KILLING ME RUST when wipe day arrives?
The average peak across its recent wipes was 8 players. The crowd on the latest wipe reached its high 45 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Player counts
How many players does KILLING ME RUST hold?
KILLING ME RUST is carrying 0 players at the moment, out of 50 slots. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 03:00 UTC, when the average was 1 players.
How does KILLING ME RUST compare with other Rust servers in the rankings?
The last seven days of player hours rank KILLING ME RUST at #6,910, in the top 31% of ranked servers.
How to join
What do you do to join KILLING ME RUST?
Enter client.connect 210.131.209.245:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.