Rust Wipe StatsWipe forecast
Now 76,849 players 11,834 servers 147 fresh wipes in 3 h

Local forecast

KILLING ME RUST

Online 210.131.209.245:28015 checked 11m ago

moddedoxide

Current conditions

observed 11m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,910
top 31%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.3 days
usual gap
between real wipes
8
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:39 UKTue 6 Oct, 18:39 UTC · 21d ago 8 – running 6
Fri 2 Oct, 12:08 UKFri 2 Oct, 11:08 UTC · 25d ago 9 held half 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
136/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
129/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
124/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
43/ 1000

Quick answers

from the figures on this page

Server facts

How smoothly does KILLING ME RUST run?

Its average over the last 48 hours was 119 server fps, and it never dropped below 66. The world held as many as 122,772 entities, buildings and deployables included. Memory use reached 3,469 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is KILLING ME RUST, and is it online now?

As of now, KILLING ME RUST is online. The uptime it reports puts the last restart about 9 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does KILLING ME RUST run from?

For KILLING ME RUST, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 210.131.209.245:28015 is its address.

What Rust version is KILLING ME RUST on?

On KILLING ME RUST you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on KILLING ME RUST?

These are the tags KILLING ME RUST publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry KILLING ME RUST?

The Rust Wipe Stats lists that include KILLING ME RUST are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is KILLING ME RUST on?

The game generates the map on KILLING ME RUST, procedural, size 4,600, seed 6673174. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on KILLING ME RUST?

The name of KILLING ME RUST says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does KILLING ME RUST wipe?

Its rhythm cannot be read yet, as too few of KILLING ME RUST's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 3 days 21 hours is how long the current world has been running.

What happens on KILLING ME RUST when wipe day arrives?

The average peak across its recent wipes was 8 players. The crowd on the latest wipe reached its high 45 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Player counts

How many players does KILLING ME RUST hold?

KILLING ME RUST is carrying 0 players at the moment, out of 50 slots. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 03:00 UTC, when the average was 1 players.

How does KILLING ME RUST compare with other Rust servers in the rankings?

The last seven days of player hours rank KILLING ME RUST at #6,910, in the top 31% of ranked servers.

How to join

What do you do to join KILLING ME RUST?

Enter client.connect 210.131.209.245:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.