Local forecast
Grand theft Auto 6.2
Online 211.51.104.195:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
50% full
- 7-day average
- 1
- peak 1
- Rank
- #4,447
- top 20%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 04:04 UKWed 7 Oct, 03:04 UTC · 22d ago | 1 | – | running | 0 |
| Tue 6 Oct, 19:03 UKTue 6 Oct, 18:03 UTC · 22d ago | 1 | – | 0.4 days | 1 |
| Fri 2 Oct, 04:45 UKFri 2 Oct, 03:45 UTC · 27d ago | 1 | – | 4.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Grand theft Auto 6.2 run?
Across the last 48 hours the average was 102 server fps, with a floor of 66. The world held as many as 142,207 entities, buildings and deployables included. Memory use reached 3,573 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Grand theft Auto 6.2, and is it online now?
Right now Grand theft Auto 6.2 is up and running. Its reported uptime shows a restart about 6 hours ago. In the last 7 full days it stayed up 64 of 168 hours, 38% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Grand theft Auto 6.2 sit?
There is no published region for Grand theft Auto 6.2. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 211.51.104.195:28015.
What Rust version is Grand theft Auto 6.2 on?
Rust network protocol 2635 and build 168909 on Windows is what Grand theft Auto 6.2 runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do Grand theft Auto 6.2's tags tell you?
The server browser reads these tags from Grand theft Auto 6.2: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Grand theft Auto 6.2?
Grand theft Auto 6.2 appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on Grand theft Auto 6.2?
A procedural map of size 4,000 with seed 1361858059, generated by the game, runs on Grand theft Auto 6.2. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Wiped 22 days ago.
What settings does Grand theft Auto 6.2 use, and what rules does it enforce?
No gather rate appears in the name Grand theft Auto 6.2. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Grand theft Auto 6.2 wipe?
There is no next wipe to predict, because Grand theft Auto 6.2 wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 12 hours.
What should you expect from wipe day on Grand theft Auto 6.2?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
What sort of population does Grand theft Auto 6.2 carry?
Grand theft Auto 6.2 is carrying 1 players at the moment, out of 2 slots. Across the past week it peaked at 1 and averaged 1 players. At 14:00 UTC it was busiest over the past 48 hours, averaging 2 players.
How does Grand theft Auto 6.2 compare with other Rust servers in the rankings?
Ranked #4,447 on seven-day player hours, Grand theft Auto 6.2 is in the top 20% of all ranked servers.
Join the server
How do you get into Grand theft Auto 6.2?
Two ways in: press F1 and enter client.connect 211.51.104.195:28015, or join from this page with Launch Rust, which opens Steam and connects you.