Local forecast
MonkeyCode Test Server
Offline 212.107.28.50:28015 checked 39d ago
Current conditions
observed 39d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,481
- no region published
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is MonkeyCode Test Server, and is it online now?
MonkeyCode Test Server is currently offline, with the last sighting 39 days 1 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 20 September 2026.
Where does MonkeyCode Test Server run from?
No region is published by MonkeyCode Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 212.107.28.50:28015.
What Rust version is MonkeyCode Test Server on?
On MonkeyCode Test Server you will find Rust network protocol 2633 and build 162929, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do MonkeyCode Test Server's tags tell you?
For the game's server browser, MonkeyCode Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs162929 (Build): It runs game build 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry MonkeyCode Test Server?
The Rust Wipe Stats lists that include MonkeyCode Test Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is MonkeyCode Test Server on?
The map is procedural, generated by the game on MonkeyCode Test Server.
What settings does MonkeyCode Test Server use, and what rules does it enforce?
Gather rate is not given in the name for MonkeyCode Test Server. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does MonkeyCode Test Server schedule its wipes for?
The record of MonkeyCode Test Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 9 hours.
Player counts
Is MonkeyCode Test Server busy or quiet?
MonkeyCode Test Server is offline at the moment; the last sighting was 39 days 1 hours ago.
What position does MonkeyCode Test Server hold among Rust servers?
The last seven days of player hours rank MonkeyCode Test Server at #15,481, in the top – of ranked servers.
How to join
What steps let you join MonkeyCode Test Server?
Enter client.connect 212.107.28.50:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.