Local forecast
MonkeyCode Test Server
Offline 212.107.28.58:28015 checked 42d ago
Current conditions
observed 42d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,502
- no region published
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is MonkeyCode Test Server, and is it online now?
Last seen 42 days 17 hours ago, MonkeyCode Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 14 September 2026.
What location is MonkeyCode Test Server based in?
No region is published by MonkeyCode Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 212.107.28.58:28015.
What Rust version is MonkeyCode Test Server on?
On MonkeyCode Test Server you will find Rust network protocol 2633 and build 162929, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do MonkeyCode Test Server's tags tell you?
These are the tags MonkeyCode Test Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry MonkeyCode Test Server?
The Rust Wipe Stats lists that include MonkeyCode Test Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on MonkeyCode Test Server?
A procedural map, generated by the game, runs on MonkeyCode Test Server.
What settings does MonkeyCode Test Server use, and what rules does it enforce?
No gather rate appears in the name MonkeyCode Test Server. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does MonkeyCode Test Server wipe?
The record of MonkeyCode Test Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 9 hours.
Player counts
Is MonkeyCode Test Server busy or quiet?
The last time MonkeyCode Test Server was seen was 42 days 17 hours ago; it is offline right now.
Where does MonkeyCode Test Server sit in the rankings?
Player hours over the past week put MonkeyCode Test Server at #15,502, inside the top – of all ranked servers.
Getting in
What do you do to join MonkeyCode Test Server?
Two ways in: press F1 and enter client.connect 212.107.28.58:28015, or join from this page with Launch Rust, which opens Steam and connects you.