Local forecast
MonkeyCode Test Server
Offline 212.107.29.67:28015 checked 41d ago
Current conditions
observed 41d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,398
- no region published
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is MonkeyCode Test Server, and is it online now?
Last seen 41 days 2 hours ago, MonkeyCode Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 17 September 2026.
What location is MonkeyCode Test Server based in?
No region is published by MonkeyCode Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 212.107.29.67:28015 is its address.
What Rust version is MonkeyCode Test Server on?
Rust network protocol 2633 and build 162929 on Linux is what MonkeyCode Test Server runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on MonkeyCode Test Server?
These are the tags MonkeyCode Test Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry MonkeyCode Test Server?
MonkeyCode Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on MonkeyCode Test Server?
A procedural map, generated by the game, runs on MonkeyCode Test Server.
What settings does MonkeyCode Test Server use, and what rules does it enforce?
No gather rate appears in the name MonkeyCode Test Server. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
On what schedule does MonkeyCode Test Server wipe?
Too few wipes on MonkeyCode Test Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 55 days 13 hours is how long the current world has been running.
Population
What sort of population does MonkeyCode Test Server carry?
MonkeyCode Test Server is offline at the moment; the last sighting was 41 days 2 hours ago.
What position does MonkeyCode Test Server hold among Rust servers?
Ranked #15,398 on seven-day player hours, MonkeyCode Test Server is in the top – of all ranked servers.
Join the server
What do you do to join MonkeyCode Test Server?
Two ways in: press F1 and enter client.connect 212.107.29.67:28015, or join from this page with Launch Rust, which opens Steam and connects you.