Local forecast
Server_217_DevBlog
Offline 212.110.152.61:28015 checked 9d ago
Current conditions
observed 9d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,347
- top 70%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 12:00 UKTue 29 Sep, 11:00 UTC · 30d ago | 0 | – | running | 0 |
| Sun 27 Sep, 15:27 UKSun 27 Sep, 14:27 UTC · 31d ago | 0 | – | 1.9 days | 0 |
| Sat 26 Sep, 14:24 UKSat 26 Sep, 13:24 UTC · 32d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Server_217_DevBlog online at the moment, and how consistent is its uptime?
Last seen 9 days 1 hours ago, Server_217_DevBlog is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 26 September 2026.
Where does Server_217_DevBlog run from?
No region is published by Server_217_DevBlog. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 212.110.152.61:28015.
What version of Rust is running on Server_217_DevBlog?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do Server_217_DevBlog's tags tell you?
These are the tags Server_217_DevBlog publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; v2183 (Protocol): Your game must run protocol 2183 to get in; oxide (Oxide): The plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; h5e7466bf (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Server_217_DevBlog?
Server_217_DevBlog appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded.
Settings and rules
What map is Server_217_DevBlog on?
The map is procedural, generated by the game on Server_217_DevBlog.
What settings does Server_217_DevBlog use, and what rules does it enforce?
No gather rate appears in the name Server_217_DevBlog. No group limit is given. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. This server runs with VAC switched off.
Wipe schedule
On what schedule does Server_217_DevBlog wipe?
No next wipe can be predicted for Server_217_DevBlog: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 1 hours.
What happens on Server_217_DevBlog when wipe day arrives?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
Is Server_217_DevBlog busy or quiet?
Server_217_DevBlog is offline at the moment; the last sighting was 9 days 1 hours ago.
How does Server_217_DevBlog compare with other Rust servers in the rankings?
Ranked #15,347 on seven-day player hours, Server_217_DevBlog is in the top 70% of all ranked servers.
Getting in
How do you get into Server_217_DevBlog?
Enter client.connect 212.110.152.61:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.