Rust Wipe StatsWipe forecast
Now 67,928 players 11,782 servers 196 fresh wipes in 3 h

Local forecast

Server_217_DevBlog

Offline 212.110.152.61:28015 checked 9d ago

modded

Current conditions

observed 9d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,347
top 70%
Last wipe
30d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 12:00 UKTue 29 Sep, 11:00 UTC · 30d ago 0 – running 0
Sun 27 Sep, 15:27 UKSun 27 Sep, 14:27 UTC · 31d ago 0 – 1.9 days 0
Sat 26 Sep, 14:24 UKSat 26 Sep, 13:24 UTC · 32d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
152/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
79/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average
256/ 700

Quick answers

from the figures on this page

About the server

Is Server_217_DevBlog online at the moment, and how consistent is its uptime?

Last seen 9 days 1 hours ago, Server_217_DevBlog is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 26 September 2026.

Where does Server_217_DevBlog run from?

No region is published by Server_217_DevBlog. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 212.110.152.61:28015.

What version of Rust is running on Server_217_DevBlog?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. To join you need the same protocol, and Steam handles the update.

Server tags

What do Server_217_DevBlog's tags tell you?

These are the tags Server_217_DevBlog publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; v2183 (Protocol): Your game must run protocol 2183 to get in; oxide (Oxide): The plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; h5e7466bf (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Server_217_DevBlog?

Server_217_DevBlog appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded.

Settings and rules

What map is Server_217_DevBlog on?

The map is procedural, generated by the game on Server_217_DevBlog.

What settings does Server_217_DevBlog use, and what rules does it enforce?

No gather rate appears in the name Server_217_DevBlog. No group limit is given. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. This server runs with VAC switched off.

Wipe schedule

On what schedule does Server_217_DevBlog wipe?

No next wipe can be predicted for Server_217_DevBlog: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 1 hours.

What happens on Server_217_DevBlog when wipe day arrives?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population

Is Server_217_DevBlog busy or quiet?

Server_217_DevBlog is offline at the moment; the last sighting was 9 days 1 hours ago.

How does Server_217_DevBlog compare with other Rust servers in the rankings?

Ranked #15,347 on seven-day player hours, Server_217_DevBlog is in the top 70% of all ranked servers.

Getting in

How do you get into Server_217_DevBlog?

Enter client.connect 212.110.152.61:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players 10 player slots are available.
v2183
Protocol Your game must run protocol 2183 to get in.

Mods and access

oxide
Oxide The plugins run through Oxide (uMod).
modded
Modded Plugins or settings alter the game here, so it is listed under Modded.

Other

h5e7466bf
Custom tag This is no standard Rust tag: a plugin or the owner added it.
stok
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.