Rust Wipe StatsWipe forecast
Now 78,653 players 11,789 servers 243 fresh wipes in 3 h

Local forecast

Local Rust Dev

Offline 212.142.65.126:28015 checked 7d ago

moddedcarbon

Current conditions

observed 7d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:24 UKSun 4 Oct, 19:24 UTC · 25d ago 1 – running 0
Sat 3 Oct, 18:01 UKSat 3 Oct, 17:01 UTC · 26d ago 1 – 1.1 days 0
Fri 2 Oct, 20:26 UKFri 2 Oct, 19:26 UTC · 27d ago 1 – 0.9 days 0
Sun 27 Sep, 14:10 UKSun 27 Sep, 13:10 UTC · 32d ago 0 – 5.3 days 0
Fri 25 Sep, 21:09 UKFri 25 Sep, 20:09 UTC · 34d ago 1 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
43/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
80/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
32/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
84/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
302/ 310

Quick answers

from the figures on this page

Server facts

Is Local Rust Dev online at the moment, and how consistent is its uptime?

Right now Local Rust Dev is down; the last sighting was 7 days 7 hours ago. It was up for 2 of 168 hours across the last 7 full days, 1% of the time. It came to Rust Wipe Stats's notice first on 19 September 2026.

What location is Local Rust Dev based in?

No region is published by Local Rust Dev. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 212.142.65.126:28015.

What Rust version is Local Rust Dev on?

Rust network protocol 2634 and build 167781 on Windows is what Local Rust Dev runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Local Rust Dev?

The server browser reads these tags from Local Rust Dev: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Local Rust Dev appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Local Rust Dev: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is in use on Local Rust Dev?

The map is procedural, generated by the game on Local Rust Dev.

Which settings and rules are in force on Local Rust Dev?

Gather rate is not given in the name for Local Rust Dev. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does Local Rust Dev schedule its wipes for?

Local Rust Dev keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 25 days 3 hours is how long the current world has been running.

What happens on Local Rust Dev when wipe day arrives?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

Is Local Rust Dev busy or quiet?

Local Rust Dev is offline at the moment; the last sighting was 7 days 7 hours ago. Over seven days to now, 0 players on average.

How does Local Rust Dev compare with other Rust servers in the rankings?

The last seven days of player hours rank Local Rust Dev at #15,344, in the top 69% of ranked servers.

How to join

What do you do to join Local Rust Dev?

Open the console in Rust with F1, then type client.connect 212.142.65.126:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.