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Now 89,289 players 11,829 servers 95 fresh wipes in 3 h

Local forecast · EU

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 1h ago

1x monthly wipes vanillaoxide

Current conditions

observed 1h ago
3 / 300
players now
Quiet H 10 · avg 2 7-day high and average

1% full

7-day average
2
peak 10
Rank
#1,938
top 9% · #751 in EU
Last wipe
22d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 0h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 0h. The force wipe · high confidence

3.8 days
usual gap
between real wipes
11
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 08:01 UKTue 6 Oct, 07:01 UTC · 22d ago 9 – running 1
Fri 2 Oct, 12:29 UKFri 2 Oct, 11:29 UTC · 26d ago 13 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average
309/ 350
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 178 on average
152/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 159 on average
222/ 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
161/ 225
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 126 on average
169/ 300

Quick answers

from the figures on this page

Server details

Does Magic World #1 - Long (Classic x1 | Vanilla) hold a steady performance?

Across the last 48 hours the average was 33 server fps, with a floor of 17. The world held as many as 227,596 entities, buildings and deployables included. Memory use reached 5,317 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is Magic World #1 - Long (Classic x1 | Vanilla), and is it online now?

You will find Magic World #1 - Long (Classic x1 | Vanilla) online at the moment. The uptime it reports puts the last restart about 16 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does Magic World #1 - Long (Classic x1 | Vanilla) sit?

In Europe is where Magic World #1 - Long (Classic x1 | Vanilla) lists itself, using its EU tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 212.22.93.15:28024.

What Rust version is Magic World #1 - Long (Classic x1 | Vanilla) on?

Rust network protocol 2635 and build 168909 on Windows is what Magic World #1 - Long (Classic x1 | Vanilla) runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Magic World #1 - Long (Classic x1 | Vanilla)?

The server browser reads these tags from Magic World #1 - Long (Classic x1 | Vanilla): gmvanilla (Game mode): The mode is vanilla survival; mp300 (Max players): It holds 300 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugins run through Oxide (uMod); EU (Europe): You will find it listed in Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Magic World #1 - Long (Classic x1 | Vanilla)?

Magic World #1 - Long (Classic x1 | Vanilla) appears in the following Rust Wipe Stats lists: Community Rust servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Map and rules

Which map is in use on Magic World #1 - Long (Classic x1 | Vanilla)?

The game generates the map on Magic World #1 - Long (Classic x1 | Vanilla), procedural, size 4,500, seed 1615018777. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Magic World #1 - Long (Classic x1 | Vanilla)?

The name gives 1x gather for Magic World #1 - Long (Classic x1 | Vanilla). The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. Plugin frameworks in use: Oxide. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.

Wipe days

On what schedule does Magic World #1 - Long (Classic x1 | Vanilla) wipe?

The only wipe Magic World #1 - Long (Classic x1 | Vanilla) takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 22 days 11 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on Magic World #1 - Long (Classic x1 | Vanilla)?

At their busiest, its recent wipes averaged 11 players. Peak numbers on the latest wipe arrived 12 hours after the reset. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Player counts

How many players does Magic World #1 - Long (Classic x1 | Vanilla) hold?

The live count for Magic World #1 - Long (Classic x1 | Vanilla): 3 players, with 300 slots in total. Across the past week it peaked at 10 and averaged 2 players. At 13:00 UTC it was busiest over the past 48 hours, averaging 6 players.

What position does Magic World #1 - Long (Classic x1 | Vanilla) hold among Rust servers?

Player hours over the last seven days rank Magic World #1 - Long (Classic x1 | Vanilla) at #1,938, top 9% overall and #751 in Europe.

Getting in

What do you do to join Magic World #1 - Long (Classic x1 | Vanilla)?

Open the console in Rust with F1, then type client.connect 212.22.93.15:28024 to join. On this page, Launch Rust does the same through Steam. https://magic-world.gamestores.app is its website.

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp300
Max players It holds 300 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).

Region

EU
Europe You will find it listed in Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.