Rust Wipe StatsWipe forecast
Now 39,438 players 11,623 servers 88 fresh wipes in 3 h

Local forecast

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS

Offline 212.22.93.34:28034 checked 22h ago

2x biweekly wipes moddedoxidepve

Current conditions

observed 22h ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
209d ago
biweekly schedule
Next wipe
10h
Thu 29 Oct, 17:59 UK · 17:59 UTC

Next wipe

Thursday 29 October, 17:59 UK · 17:59 UTC

in 10h

–days
–hours
–min
–sec

Biweekly: 14 days after its last wipe

Players

AveragePeak
0123408:0013:0018:0023:0004:0009:00

Hourly average and peak, UTC.

Server performance

02040608008:0013:0018:0023:0004:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 29 October, 17:59 UK · 17:59 UTC, in 10h. Biweekly: 14 days after its last wipe

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| NA · groups of 15+ · 2x · biweekly · 13 on average
7/ 100
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 6 on average
0/ 60
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 6 on average
2/ 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 5 on average
1/ 50
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average
4/ 150
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport groups of 8+ · 2x · biweekly · 4 on average
2/ 200

Quick answers

from the figures on this page

Server details

Does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS hold a steady performance?

Across the last 48 hours the average was 66 server fps, with a floor of 64. The world held as many as 102,878 entities, buildings and deployables included. At most it drew 3,960 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, and is it online now?

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is currently offline, with the last sighting 22 hours ago. Its reported uptime shows a restart about 23 hours ago. In the last 7 full days it stayed up 154 of 168 hours, 92% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS based in?

No region is published by USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS; the region code is ger. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 212.22.93.34:28034 is its address.

What Rust version is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS on?

Rust network protocol 2622 and build 145743 on Windows is what USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS's tags tell you?

The server browser reads these tags from USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2622 (Protocol): Game protocol 2622 applies; match it to join; cs145743 (Build): Game build: 145743; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rger (Region code): ger is the region code in use here; ^b (Biweekly): A wipe falls every other week; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS are: 2x Rust servers: wipe days and hold, Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Rules and settings

Which map is in use on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

The game generates the map on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, procedural, size 4,250, seed 2972797051. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS use, and what rules does it enforce?

Its name carries the gather figure: 2x on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS. No group setting is published, so the game default of 8 players applies. pve is the game mode, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe days

Which days and times does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS schedule its wipes for?

An estimate from biweekly: 14 days after its last wipe gives USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS's next wipe. Expect the next wipe on Thursday 29 October at 17:59 UTC. The current map and world began 209 days 13 hours. Its tags list a wipe every two weeks.

Player counts

Is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS busy or quiet?

The last time USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS was seen was 22 hours ago; it is offline right now. The seven-day average stands at 0 players.

What position does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS hold among Rust servers?

The last seven days of player hours rank USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS at #15,339, in the top 69% of ranked servers.

How to join

What steps let you join USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

Enter client.connect 212.22.93.34:28034 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://pve-ussr.gamestores.app/.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2622,^p,^b,^p,gmrust,cs145743,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap of 8 per team applies here.
v2622
Protocol Game protocol 2622 applies; match it to join.
cs145743
Build Game build: 145743.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rger
Region code ger is the region code in use here.

Wipe schedule

^b
Biweekly A wipe falls every other week.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.