Local forecast
TroubleChute
Offline 212.3.139.176:28015 checked 30d ago
Current conditions
observed 30d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,911
- top 71%
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is TroubleChute, and is it online now?
Last seen 30 days 9 hours ago, TroubleChute is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 28 September 2026.
What location is TroubleChute based in?
No region is published by TroubleChute. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 212.3.139.176:28015.
What version of Rust is running on TroubleChute?
Rust network protocol 2633 and build 164530 on Windows is what TroubleChute runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on TroubleChute?
The server browser reads these tags from TroubleChute: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does TroubleChute appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include TroubleChute: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on TroubleChute?
A procedural map, generated by the game, runs on TroubleChute.
What settings does TroubleChute use, and what rules does it enforce?
No gather rate appears in the name TroubleChute. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does TroubleChute wipe?
The record of TroubleChute's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 52 days 14 hours is how long the current world has been running.
Population history
Is TroubleChute busy or quiet?
TroubleChute is offline at the moment; the last sighting was 30 days 9 hours ago.
How does TroubleChute compare with other Rust servers in the rankings?
Ranked #16,911 on seven-day player hours, TroubleChute is in the top 71% of all ranked servers.
How to join
What steps let you join TroubleChute?
Enter client.connect 212.3.139.176:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.