Local forecast
CrazyRust Test Server
Online 212.73.137.6:28017 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,915
- top 31%
- Last wipe
- 2h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:46 UKThu 29 Oct, 07:46 UTC · 2h ago | – | – | running | 0 |
| Wed 28 Oct, 19:49 UKWed 28 Oct, 19:49 UTC · 14h ago | – | – | – | 0 |
| Tue 20 Oct, 21:33 UKTue 20 Oct, 20:33 UTC · 8d ago | 2 | halved by day 2 | 8 days | 0 |
| Tue 20 Oct, 14:00 UKTue 20 Oct, 13:00 UTC · 8d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 06:18 UKTue 20 Oct, 05:18 UTC · 9d ago | 1 | – | 0.3 days | 1 |
| Mon 19 Oct, 08:31 UKMon 19 Oct, 07:31 UTC · 10d ago | 1 | – | 0.9 days | 0 |
| Sun 18 Oct, 06:45 UKSun 18 Oct, 05:45 UTC · 11d ago | 1 | – | 1.1 days | 0 |
| Sat 17 Oct, 10:36 UKSat 17 Oct, 09:36 UTC · 12d ago | 1 | – | 0.8 days | 0 |
| Thu 15 Oct, 18:40 UKThu 15 Oct, 17:40 UTC · 13d ago | 1 | – | 1.7 days | 0 |
| Thu 15 Oct, 03:34 UKThu 15 Oct, 02:34 UTC · 14d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 10:46 UKWed 14 Oct, 09:46 UTC · 15d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 22:38 UKTue 13 Oct, 21:38 UTC · 15d ago | 1 | – | 0.5 days | 0 |
| Tue 13 Oct, 12:42 UKTue 13 Oct, 11:42 UTC · 15d ago | 1 | – | 0.4 days | 0 |
| Tue 13 Oct, 05:35 UKTue 13 Oct, 04:35 UTC · 16d ago | 1 | – | 0.3 days | 0 |
| Mon 12 Oct, 23:06 UKMon 12 Oct, 22:06 UTC · 16d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 23:30 UKSun 11 Oct, 22:30 UTC · 17d ago | 2 | – | 1 days | 0 |
| Tue 6 Oct, 10:08 UKTue 6 Oct, 09:08 UTC · 23d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 18:50 UK FWThu 1 Oct, 17:50 UTC · 27d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 19:10 UKTue 29 Sep, 18:10 UTC · 29d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 15:50 UKMon 28 Sep, 14:50 UTC · 30d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does CrazyRust Test Server hold a steady performance?
Its average over the last 48 hours was 239 server fps, and it never dropped below 230. At its peak the world had 11,020 entities, counting buildings, deployables and the rest. At most it drew 2,132 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is CrazyRust Test Server, and is it online now?
You will find CrazyRust Test Server online at the moment. Going by its reported uptime, the last restart was about 1 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is CrazyRust Test Server based in?
There is no published region for CrazyRust Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 212.73.137.6:28017.
What version of Rust is running on CrazyRust Test Server?
On CrazyRust Test Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do CrazyRust Test Server's tags tell you?
The server browser reads these tags from CrazyRust Test Server: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): 40 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry CrazyRust Test Server?
The Rust Wipe Stats lists that include CrazyRust Test Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What map is CrazyRust Test Server on?
The game generates the map on CrazyRust Test Server, procedural, size 4,000, seed 671800176. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.
Which settings and rules are in force on CrazyRust Test Server?
Gather rate is not given in the name for CrazyRust Test Server. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does CrazyRust Test Server wipe?
CrazyRust Test Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 hours is how long the current world has been running.
What happens on CrazyRust Test Server when wipe day arrives?
The average peak across its recent wipes was 2 players. 40 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 2 when the crowd did not hold.
Population
How many players does CrazyRust Test Server hold?
CrazyRust Test Server is carrying 0 players at the moment, out of 40 slots. Averaged over seven days: 0 players, peaking at 2. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
How does CrazyRust Test Server compare with other Rust servers in the rankings?
The last seven days of player hours rank CrazyRust Test Server at #6,915, in the top 31% of ranked servers.
How to join
What do you do to join CrazyRust Test Server?
Two ways in: press F1 and enter client.connect 212.73.137.6:28017, or join from this page with Launch Rust, which opens Steam and connects you. https://srkhost.eu/ is its website.
