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Now 54,666 players 11,743 servers 133 fresh wipes in 3 h

Local forecast

Rust Paradise DEV Server

Offline 212.87.212.84:27002 checked 1d ago

moddedoxide

Current conditions

observed 1d ago
0 / 3
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#14,336
top 65%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75116:0017:0018:00

Hourly average and peak, UTC.

Server performance

05010015020016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:03 UKMon 5 Oct, 15:03 UTC · 23d ago 1 – running 0
Thu 1 Oct, 18:55 UK FWThu 1 Oct, 17:55 UTC · 27d ago 0 – 3.9 days 1
Mon 28 Sep, 16:39 UKMon 28 Sep, 15:39 UTC · 30d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
52/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
51/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
55/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
12/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
8/ 1000

Quick answers

from the figures on this page

Server facts

Is performance good on Rust Paradise DEV Server?

Server fps averaged 190 in the last 48 hours; the lowest was 190. Buildings, deployables and all else in the world took the entity count to a peak of 94,215. The peak memory draw was 2,709 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is Rust Paradise DEV Server, and is it online now?

Last seen 28 hours ago, Rust Paradise DEV Server is offline now. Going by its reported uptime, the last restart was about 6 minutes ago. In the last 7 full days it stayed up 3 of 168 hours, 2% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Rust Paradise DEV Server run from?

For Rust Paradise DEV Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 212.87.212.84:27002.

What version of Rust is running on Rust Paradise DEV Server?

Rust network protocol 2635 and build 168909 on Linux is what Rust Paradise DEV Server runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on Rust Paradise DEV Server?

For the game's server browser, Rust Paradise DEV Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): Capacity: 3; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Rust Paradise DEV Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Rust Paradise DEV Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is Rust Paradise DEV Server on?

Rust Paradise DEV Server runs a procedural map of size 4,250, seed 1636364137, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Rust Paradise DEV Server use, and what rules does it enforce?

Gather rate is not given in the name for Rust Paradise DEV Server. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does Rust Paradise DEV Server wipe?

No next wipe can be predicted for Rust Paradise DEV Server: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 8 hours.

What happens on Rust Paradise DEV Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 1 hours in.

Population

How many players does Rust Paradise DEV Server hold?

The last time Rust Paradise DEV Server was seen was 28 hours ago; it is offline right now. Averaged over seven days: 0 players, peaking at 1. At 16:00 UTC it was busiest over the past 48 hours, averaging 0 players.

What position does Rust Paradise DEV Server hold among Rust servers?

The last seven days of player hours rank Rust Paradise DEV Server at #14,336, in the top 65% of ranked servers.

Getting in

How do you get into Rust Paradise DEV Server?

Enter client.connect 212.87.212.84:27002 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players Capacity: 3.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.