Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 41 fresh wipes in 3 h

Local forecast

Raiders of the Deep

Online 213.133.102.113:28035 checked 2h ago

moddedoxide

Current conditions

observed 2h ago
0 / 40
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#14,845
top 67%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UK FWThu 1 Oct, 17:57 UTC · 27d ago 1 – running 0
Sun 20 Sep, 20:55 UKSun 20 Sep, 19:55 UTC · 37d ago 2 held half 10.9 days 1
Sat 19 Sep, 18:10 UKSat 19 Sep, 17:10 UTC · 39d ago 4 – 1.1 days 1
Thu 17 Sep, 18:45 UKThu 17 Sep, 17:45 UTC · 41d ago 3 held half 2 days 2
Wed 16 Sep, 19:38 UKWed 16 Sep, 18:38 UTC · 42d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000

Quick answers

from the figures on this page

Server facts

Does Raiders of the Deep hold a steady performance?

Server fps averaged 215 in the last 48 hours; the lowest was 165. Buildings, deployables and all else in the world took the entity count to a peak of 25,291. Memory use reached 2,518 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is Raiders of the Deep online at the moment, and how consistent is its uptime?

As of now, Raiders of the Deep is online. Its reported uptime shows a restart about 11 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does Raiders of the Deep sit?

There is no published region for Raiders of the Deep. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 213.133.102.113:28035.

What Rust version is Raiders of the Deep on?

Rust network protocol 2635 and build 168909 on Linux is what Raiders of the Deep runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on Raiders of the Deep?

These are the tags Raiders of the Deep publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; rustmaps (Custom tag): This is no standard Rust tag: a plugin or the owner added it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Raiders of the Deep appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Raiders of the Deep are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on Raiders of the Deep?

Custom map, size 3,000, on Raiders of the Deep; the published file is available to download here.

What settings does Raiders of the Deep use, and what rules does it enforce?

Gather rate is not given in the name for Raiders of the Deep. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does Raiders of the Deep wipe?

There is no next wipe to predict, because Raiders of the Deep wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 1 hours is how long the current world has been running.

What should you expect from wipe day on Raiders of the Deep?

The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 22 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Population

What sort of population does Raiders of the Deep carry?

Raiders of the Deep is carrying 0 players at the moment, out of 40 slots. The seven-day average is 0 players, with a peak of 2.

What position does Raiders of the Deep hold among Rust servers?

The last seven days of player hours rank Raiders of the Deep at #14,845, in the top 67% of ranked servers.

How to join

What steps let you join Raiders of the Deep?

Enter client.connect 213.133.102.113:28035 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://dauerdrauf.com/ is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players It holds 40 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Other

rustmaps
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.