Local forecast
DyingManRust
Offline 213.166.84.23:28080 checked 26d ago
Current conditions
observed 26d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,917
- top 69%
- Last wipe
- 103d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is DyingManRust online at the moment, and how consistent is its uptime?
Last seen 26 days 23 hours ago, DyingManRust is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 15 September 2026 it was first recorded by Rust Wipe Stats.
In which location does DyingManRust sit?
There is no published region for DyingManRust. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 213.166.84.23:28080 is its address.
What Rust version is DyingManRust on?
Rust network protocol 2631 and build 158240 on Windows is what DyingManRust runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on DyingManRust?
For the game's server browser, DyingManRust publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2631 (Protocol): Game protocol 2631 applies; match it to join; cs158240 (Build): It runs game build 158240; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does DyingManRust appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include DyingManRust are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on DyingManRust?
DyingManRust runs a procedural map of size 2,000, seed 481981, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does DyingManRust use, and what rules does it enforce?
Gather rate is not given in the name for DyingManRust. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does DyingManRust wipe?
Too few wipes on DyingManRust are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 103 days 12 hours.
Population history
Is DyingManRust busy or quiet?
At this moment DyingManRust is down, having last been seen 26 days 23 hours ago.
What position does DyingManRust hold among Rust servers?
Ranked #15,917 on seven-day player hours, DyingManRust is in the top 69% of all ranked servers.
How to join
How do you get into DyingManRust?
Two ways in: press F1 and enter client.connect 213.166.84.23:28080, or join from this page with Launch Rust, which opens Steam and connects you.