Local forecast
Local Staging Test
Offline 213.193.252.202:28015 checked 28d ago
Current conditions
observed 28d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,608
- top 70%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Local Staging Test online at the moment, and how consistent is its uptime?
Local Staging Test is currently offline, with the last sighting 28 days 15 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.
What location is Local Staging Test based in?
For Local Staging Test, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 213.193.252.202:28015 is its address.
What Rust version is Local Staging Test on?
On Local Staging Test you will find Rust network protocol 2634 and build 166427, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Local Staging Test's tags tell you?
For the game's server browser, Local Staging Test publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166427 (Build): Game build: 166427; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Local Staging Test?
The Rust Wipe Stats lists that include Local Staging Test are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Local Staging Test?
The game generates the map on Local Staging Test, a procedural one.
Which settings and rules are in force on Local Staging Test?
No gather rate appears in the name Local Staging Test. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does Local Staging Test schedule its wipes for?
Too few wipes on Local Staging Test are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 29 days 4 hours.
Player counts
How many players does Local Staging Test hold?
At this moment Local Staging Test is down, having last been seen 28 days 15 hours ago.
Where does Local Staging Test sit in the rankings?
Player hours over the past week put Local Staging Test at #16,608, inside the top 70% of all ranked servers.
How to join
How do you get into Local Staging Test?
Open the console in Rust with F1, then type client.connect 213.193.252.202:28015 to join. On this page, Launch Rust does the same through Steam.