Rust Wipe StatsWipe forecast
Now 41,011 players 11,701 servers 94 fresh wipes in 3 h

Local forecast

Dannabell@4Netplayers

Online 213.202.205.23:21300 checked 7m ago

moddedoxide

Current conditions

observed 7m ago
1 / 10
players now
Quiet H 1 · avg 0 7-day high and average

10% full

7-day average
0
peak 1
Rank
#4,255
top 19%
Last wipe
27d ago
no schedule published
Next wipe
7d 17h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 17h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:31 UK FWThu 1 Oct, 19:31 UTC · 27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
29/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
32/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
20/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
2/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does Dannabell@4Netplayers run?

Server fps averaged 30 in the last 48 hours; the lowest was 27. At its peak the world had 148,593 entities, counting buildings, deployables and the rest. Memory use reached 3,719 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is Dannabell@4Netplayers, and is it online now?

You will find Dannabell@4Netplayers online at the moment. The uptime it reports puts the last restart about 18 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does Dannabell@4Netplayers run from?

There is no published region for Dannabell@4Netplayers. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 213.202.205.23:21300 is its address.

What version of Rust is running on Dannabell@4Netplayers?

Rust network protocol 2635 and build 168909 on Linux is what Dannabell@4Netplayers runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Dannabell@4Netplayers?

The server browser reads these tags from Dannabell@4Netplayers: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Dannabell@4Netplayers appear among the Rust Wipe Stats lists and filters?

Dannabell@4Netplayers appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on Dannabell@4Netplayers?

Dannabell@4Netplayers runs a procedural map of size 5,000, seed 523218427, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Dannabell@4Netplayers use, and what rules does it enforce?

The name of Dannabell@4Netplayers says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does Dannabell@4Netplayers wipe?

Once a month is all Dannabell@4Netplayers wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 27 days 6 hours.

What should you expect from wipe day on Dannabell@4Netplayers?

The average peak across its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Population

What sort of population does Dannabell@4Netplayers carry?

Out of 10 slots, Dannabell@4Netplayers has 1 filled right now. Across the past week it peaked at 1 and averaged 0 players. At 16:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does Dannabell@4Netplayers hold among Rust servers?

The last seven days of player hours rank Dannabell@4Netplayers at #4,255, in the top 19% of ranked servers.

Join the server

How do you get into Dannabell@4Netplayers?

Enter client.connect 213.202.205.23:21300 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.