Rust Wipe StatsWipe forecast
Now 72,381 players 11,806 servers 114 fresh wipes in 3 h

Local forecast

4Netplayers Rust Server probe 1

Offline 213.202.205.40:23500 checked 10d ago

moddedoxide

Current conditions

observed 10d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#12,978
top 59%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
107/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
122/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
94/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
25/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
24/ 1000

Quick answers

from the figures on this page

Server details

Is 4Netplayers Rust Server probe 1 online at the moment, and how consistent is its uptime?

Last seen 10 days 1 hours ago, 4Netplayers Rust Server probe 1 is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.

What location is 4Netplayers Rust Server probe 1 based in?

There is no published region for 4Netplayers Rust Server probe 1. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 213.202.205.40:23500.

What Rust version is 4Netplayers Rust Server probe 1 on?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server probe 1 runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on 4Netplayers Rust Server probe 1?

These are the tags 4Netplayers Rust Server probe 1 publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on 4Netplayers Rust Server probe 1?

The game generates the map on 4Netplayers Rust Server probe 1, procedural, size 4,450, seed 1234567890. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on 4Netplayers Rust Server probe 1?

The name of 4Netplayers Rust Server probe 1 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does 4Netplayers Rust Server probe 1 schedule its wipes for?

The record of 4Netplayers Rust Server probe 1's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 3 hours.

Player counts

How many players does 4Netplayers Rust Server probe 1 hold?

The last time 4Netplayers Rust Server probe 1 was seen was 10 days 1 hours ago; it is offline right now.

What position does 4Netplayers Rust Server probe 1 hold among Rust servers?

Ranked #12,978 on seven-day player hours, 4Netplayers Rust Server probe 1 is in the top 59% of all ranked servers.

Getting in

What do you do to join 4Netplayers Rust Server probe 1?

Two ways in: press F1 and enter client.connect 213.202.205.40:23500, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.