Local forecast
4Netplayers Rust Server probe 1
Offline 213.202.205.40:23500 checked 10d ago
Current conditions
observed 10d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #12,978
- top 59%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is 4Netplayers Rust Server probe 1 online at the moment, and how consistent is its uptime?
Last seen 10 days 1 hours ago, 4Netplayers Rust Server probe 1 is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.
What location is 4Netplayers Rust Server probe 1 based in?
There is no published region for 4Netplayers Rust Server probe 1. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 213.202.205.40:23500.
What Rust version is 4Netplayers Rust Server probe 1 on?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server probe 1 runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on 4Netplayers Rust Server probe 1?
These are the tags 4Netplayers Rust Server probe 1 publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on 4Netplayers Rust Server probe 1?
The game generates the map on 4Netplayers Rust Server probe 1, procedural, size 4,450, seed 1234567890. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on 4Netplayers Rust Server probe 1?
The name of 4Netplayers Rust Server probe 1 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does 4Netplayers Rust Server probe 1 schedule its wipes for?
The record of 4Netplayers Rust Server probe 1's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 3 hours.
Player counts
How many players does 4Netplayers Rust Server probe 1 hold?
The last time 4Netplayers Rust Server probe 1 was seen was 10 days 1 hours ago; it is offline right now.
What position does 4Netplayers Rust Server probe 1 hold among Rust servers?
Ranked #12,978 on seven-day player hours, 4Netplayers Rust Server probe 1 is in the top 59% of all ranked servers.
Getting in
What do you do to join 4Netplayers Rust Server probe 1?
Two ways in: press F1 and enter client.connect 213.202.205.40:23500, or join from this page with Launch Rust, which opens Steam and connects you.