Local forecast
4Netplayers Racoon
Offline 213.202.226.77:28015 checked 23d ago
Current conditions
observed 23d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,982
- top 71%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 05:44 UKTue 6 Oct, 04:44 UTC · 23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is 4Netplayers Racoon online at the moment, and how consistent is its uptime?
Right now 4Netplayers Racoon is down; the last sighting was 23 days 15 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does 4Netplayers Racoon run from?
No region is published by 4Netplayers Racoon. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 213.202.226.77:28015 is its address.
What version of Rust is running on 4Netplayers Racoon?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Racoon runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do 4Netplayers Racoon's tags tell you?
For the game's server browser, 4Netplayers Racoon publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry 4Netplayers Racoon?
These Rust Wipe Stats lists include 4Netplayers Racoon: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on 4Netplayers Racoon?
A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers Racoon. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on 4Netplayers Racoon?
The name of 4Netplayers Racoon says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does 4Netplayers Racoon wipe?
The record of 4Netplayers Racoon's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 22 hours.
What should you expect from wipe day on 4Netplayers Racoon?
The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
Is 4Netplayers Racoon busy or quiet?
4Netplayers Racoon is offline at the moment; the last sighting was 23 days 15 hours ago.
What position does 4Netplayers Racoon hold among Rust servers?
Ranked #15,982 on seven-day player hours, 4Netplayers Racoon is in the top 71% of all ranked servers.
Getting in
How do you get into 4Netplayers Racoon?
Two ways in: press F1 and enter client.connect 213.202.226.77:28015, or join from this page with Launch Rust, which opens Steam and connects you.