Local forecast
SERVERNAME
Offline 213.226.113.65:28015 checked 14d ago
Current conditions
observed 14d agoplayers now
3% full
- 7-day average
- 0
- peak –
- Rank
- #12,914
- top 60%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is SERVERNAME, and is it online now?
Last seen 14 days 8 hours ago, SERVERNAME is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 14 October 2026.
Where does SERVERNAME run from?
For SERVERNAME, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 213.226.113.65:28015.
What version of Rust is running on SERVERNAME?
On SERVERNAME you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on SERVERNAME?
The server browser reads these tags from SERVERNAME: gmrust (Game mode): Standard survival, the Rust way; mp32 (Max players): 32 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry SERVERNAME?
These Rust Wipe Stats lists include SERVERNAME: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on SERVERNAME?
The game generates the map on SERVERNAME, a procedural one.
What settings does SERVERNAME use, and what rules does it enforce?
Gather rate is not given in the name for SERVERNAME. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
On what schedule does SERVERNAME wipe?
Too few wipes on SERVERNAME are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 14 days 16 hours.
Population
How many players does SERVERNAME hold?
At this moment SERVERNAME is down, having last been seen 14 days 8 hours ago.
How does SERVERNAME compare with other Rust servers in the rankings?
Player hours over the past week put SERVERNAME at #12,914, inside the top 60% of all ranked servers.
Join the server
What steps let you join SERVERNAME?
Open the console in Rust with F1, then type client.connect 213.226.113.65:28015 to join. On this page, Launch Rust does the same through Steam.