Local forecast
Rust Testserver [DEV MODE]
Offline 213.244.62.17:28015 checked 45d ago
Current conditions
observed 45d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,043
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Rust Testserver [DEV MODE] online at the moment, and how consistent is its uptime?
Rust Testserver [DEV MODE] is currently offline, with the last sighting 45 days 7 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Rust Testserver [DEV MODE] based in?
No region is published by Rust Testserver [DEV MODE]. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 213.244.62.17:28015 is its address.
What Rust version is Rust Testserver [DEV MODE] on?
On Rust Testserver [DEV MODE] you will find Rust network protocol 2633 and build 163794, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on Rust Testserver [DEV MODE]?
The server browser reads these tags from Rust Testserver [DEV MODE]: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Rust Testserver [DEV MODE] appear among the Rust Wipe Stats lists and filters?
Rust Testserver [DEV MODE] appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Rust Testserver [DEV MODE]?
The map is procedural, generated by the game on Rust Testserver [DEV MODE].
Which settings and rules are in force on Rust Testserver [DEV MODE]?
The name of Rust Testserver [DEV MODE] says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
When does Rust Testserver [DEV MODE] wipe?
Too few wipes on Rust Testserver [DEV MODE] are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 20 hours.
Population history
Is Rust Testserver [DEV MODE] busy or quiet?
The last time Rust Testserver [DEV MODE] was seen was 45 days 7 hours ago; it is offline right now.
Where does Rust Testserver [DEV MODE] sit in the rankings?
Player hours over the past week put Rust Testserver [DEV MODE] at #13,043, inside the top – of all ranked servers.
How to join
How do you get into Rust Testserver [DEV MODE]?
Two ways in: press F1 and enter client.connect 213.244.62.17:28015, or join from this page with Launch Rust, which opens Steam and connects you.