Local forecast
Rust Defensive Telemetry Lab
Offline 216.146.25.53:28015 checked 5d ago
Current conditions
observed 5d agoplayers now
0% full
- 7-day average
- 1
- peak 2
- Rank
- #8,526
- top 38%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Rust Defensive Telemetry Lab, and is it online now?
Rust Defensive Telemetry Lab is currently offline, with the last sighting 5 days 5 hours ago. It was up for 12 of 168 hours across the last 7 full days, 7% of the time. It came to Rust Wipe Stats's notice first on 11 October 2026.
What location is Rust Defensive Telemetry Lab based in?
For Rust Defensive Telemetry Lab, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 216.146.25.53:28015 is its address.
What version of Rust is running on Rust Defensive Telemetry Lab?
Rust network protocol 2635 and build 168909 on Windows is what Rust Defensive Telemetry Lab runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Rust Defensive Telemetry Lab?
These are the tags Rust Defensive Telemetry Lab publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust Defensive Telemetry Lab?
The Rust Wipe Stats lists that include Rust Defensive Telemetry Lab are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Rust Defensive Telemetry Lab on?
The map is procedural, generated by the game on Rust Defensive Telemetry Lab.
What settings does Rust Defensive Telemetry Lab use, and what rules does it enforce?
Gather rate is not given in the name for Rust Defensive Telemetry Lab. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does Rust Defensive Telemetry Lab wipe?
Its rhythm cannot be read yet, as too few of Rust Defensive Telemetry Lab's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 18 days 7 hours is how long the current world has been running.
Population
Is Rust Defensive Telemetry Lab busy or quiet?
At this moment Rust Defensive Telemetry Lab is down, having last been seen 5 days 5 hours ago. Averaged over seven days: 1 players, peaking at 2.
What position does Rust Defensive Telemetry Lab hold among Rust servers?
Player hours over the past week put Rust Defensive Telemetry Lab at #8,526, inside the top 38% of all ranked servers.
Getting in
What steps let you join Rust Defensive Telemetry Lab?
Two ways in: press F1 and enter client.connect 216.146.25.53:28015, or join from this page with Launch Rust, which opens Steam and connects you.