Local forecast · NA
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep
Online NA 216.245.177.2:28015 checked 15m ago
Current conditions
observed 15m agoplayers now
1% full
- 7-day average
- 1
- peak 9
- Rank
- #3,404
- top 15% · #564 in NA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 0h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 0h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 0h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 30% in NA, and #217 of the quad servers (top 26%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 0h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 06:05 UKSun 18 Oct, 05:05 UTC · 11d ago | 7 | – | running | 3 |
| Thu 1 Oct, 18:59 UK FWThu 1 Oct, 17:59 UTC · 28d ago | 12 | halved by day 14 | 16.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run?
Across the last 48 hours the average was 109 server fps, with a floor of 84. The world held as many as 91,930 entities, buildings and deployables included. At most it drew 2,461 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and is it online now?
Right now [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is up and running. Its reported uptime shows a restart about 11 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run from?
The NA tag places [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 216.245.177.2:28015.
What Rust version is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on?
Rust network protocol 2635 and build 168909 on Windows is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
For the game's server browser, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
These Rust Wipe Stats lists include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: 2x Rust servers: wipe days and hold, Modded Rust servers, Rust PvE servers, live and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
What map is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on?
The game generates the map on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, procedural, size 3,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.
What settings does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep use, and what rules does it enforce?
Its name carries the gather figure: 2x on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. The limit for groups is 4 players (quad). It plays as pve, no combat between players. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
When does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipe?
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days is how long the current world has been running. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
Its recent wipes drew an average peak of 10 players. 15 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 14.
Population
How many players does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep hold?
Out of 100 slots, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep has 1 filled right now. Averaged over seven days: 1 players, peaking at 9. Its busiest point in the last 48 hours was 00:00 UTC, averaging 8 players.
What position does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep hold among Rust servers?
Player hours over the last seven days rank [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep at #3,404, top 15% overall and #564 in North America. The #217 position among quad servers is where it falls.
How to join
What steps let you join [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
Enter client.connect 216.245.177.2:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/CY26dhSAT.