Rust Wipe StatsWipe forecast
Now 47,205 players 11,672 servers 97 fresh wipes in 3 h

Local forecast

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28018 checked 6m ago

1000x weekly wipes moddedcarbonpve

Current conditions

observed 6m ago
1 / 101
players now
Quiet H 8 · avg 2 7-day high and average

1% full

7-day average
2
peak 8
Rank
#2,180
top 10%
Last wipe
6d ago
weekly schedule
Next wipe
11h
Fri 30 Oct, 14:42 UK · 14:42 UTC

Next wipe

fixed weekdays

Friday 30 October, 14:42 UK · 14:42 UTC

in 11h

–days
–hours
–min
–sec

Every Friday at 14:42 UTC · high confidence

Coming wipes

  1. Fri 30 Oct 14:42 UK · 14:42 UTC 11h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 16h FW
  3. Fri 6 Nov 14:42 UK · 14:42 UTC 7d 11h
  4. Fri 13 Nov 14:42 UK · 14:42 UTC 14d 11h
  5. Fri 20 Nov 14:42 UK · 14:42 UTC 21d 11h
  6. Fri 27 Nov 14:42 UK · 14:42 UTC 28d 11h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 16h FW
  8. Fri 4 Dec 14:42 UK · 14:42 UTC 35d 11h

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:42 UK · 14:42 UTC, in 11h. Every Friday at 14:42 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 5.5

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:42 UKFri 23 Oct, 14:42 UTC · 6d ago 8 – running 2
Fri 16 Oct, 14:50 UKFri 16 Oct, 13:50 UTC · 13d ago 7 halved by day 5 7 days 2
Fri 9 Oct, 14:51 UKFri 9 Oct, 13:51 UTC · 20d ago 7 halved by day 6 7 days 3
Thu 1 Oct, 19:03 UK FWThu 1 Oct, 18:03 UTC · 28d ago 7 halved by day 6 7.8 days 1
Fri 25 Sep, 16:13 UKFri 25 Sep, 15:13 UTC · 34d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 15:02 UKFri 18 Sep, 14:02 UTC · 41d ago 6 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1000x · weekly · 2 on average
3/ 100
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 1000x · weekly · 2 on average
0/ 101
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
3/ 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average
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|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average
0/ 200
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average
0/ 50

Quick answers

from the figures on this page

About the server

Is performance good on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Server fps averaged 30 in the last 48 hours; the lowest was 22. Buildings, deployables and all else in the world took the entity count to a peak of 176,980. The peak memory draw was 5,430 MB. Players feel lag when fps drops and the entity count climbs.

Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online at the moment, and how consistent is its uptime?

You will find RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online at the moment. Its reported uptime shows a restart about 2 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sit?

No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 216.39.240.13:28018 is its address.

What Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]'s tags tell you?

For the game's server browser, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp101 (Max players): It holds 101 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Wipe Stats lists and filters?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appears in the following Rust Wipe Stats lists: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and Rust servers with zombies. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Settings and rules

What map is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 5,000, seed 14886769, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The name gives 1000x gather for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. No group setting is published, so the game default of 8 players applies. This server runs roleplay, roleplay rules, with towns and jobs. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] follow a every Friday at 14:42 UTC pattern. Expect the next wipe on Friday 30 October at 14:42 UTC. 6 days 12 hours is how long the current world has been running. Wipes once a week, according to its tags.

What should you expect from wipe day on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Its recent wipes drew an average peak of 7 players. Peak numbers on the latest wipe arrived 3 hours after the reset. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. In the wipes that lost it, numbers fell under half by day 5.5.

Player counts

What sort of population does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] carry?

Out of 101 slots, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] has 1 filled right now. The seven-day average is 2 players, with a peak of 8. At 19:00 UTC it was busiest over the past 48 hours, averaging 3 players.

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Ranked #2,180 on seven-day player hours, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is in the top 10% of all ranked servers.

How to join

What do you do to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Two ways in: press F1 and enter client.connect 216.39.240.13:28018, or join from this page with Launch Rust, which opens Steam and connects you. https://www.rust-gaming-nation.com/ is its website.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp101
Max players It holds 101 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay Roleplay is the point of this server.
^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.