Local forecast
Rip_Was Test Server
Offline 217.235.33.249:28015 checked 40d ago
Current conditions
observed 40d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,264
- no region published
- Last wipe
- 49d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Rip_Was Test Server online at the moment, and how consistent is its uptime?
Right now Rip_Was Test Server is down; the last sighting was 40 days 15 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Rip_Was Test Server based in?
For Rip_Was Test Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 217.235.33.249:28015.
What version of Rust is running on Rip_Was Test Server?
Rust network protocol 2633 and build 163207 on Windows is what Rip_Was Test Server runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on Rip_Was Test Server?
For the game's server browser, Rip_Was Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rip_Was Test Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Rip_Was Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Rip_Was Test Server on?
A procedural map, generated by the game, runs on Rip_Was Test Server.
Which settings and rules are in force on Rip_Was Test Server?
Gather rate is not given in the name for Rip_Was Test Server. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Rip_Was Test Server wipe?
Too few wipes on Rip_Was Test Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days 19 hours.
Population
What sort of population does Rip_Was Test Server carry?
Rip_Was Test Server is offline at the moment; the last sighting was 40 days 15 hours ago.
How does Rip_Was Test Server compare with other Rust servers in the rankings?
Player hours over the past week put Rip_Was Test Server at #13,264, inside the top – of all ranked servers.
How to join
How do you get into Rip_Was Test Server?
Two ways in: press F1 and enter client.connect 217.235.33.249:28015, or join from this page with Launch Rust, which opens Steam and connects you.