Rust Wipe StatsWipe forecast
Now 96,345 players 11,873 servers 382 fresh wipes in 3 h

Local forecast

Snow_Main

Offline 217.60.245.30:28015 checked 4d ago

moddedoxide

Current conditions

observed 4d ago
3 / 150
players now
Offline H 12 · avg 3 7-day high and average

2% full

7-day average
3
peak 12
Rank
#2,987
top 13%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:51 UKFri 23 Oct, 16:51 UTC · 5d ago 12 – running 1
Wed 21 Oct, 12:15 UKWed 21 Oct, 11:15 UTC · 8d ago 13 held half 2.2 days 2
Tue 20 Oct, 16:43 UKTue 20 Oct, 15:43 UTC · 9d ago 13 – 0.8 days 0
Sat 17 Oct, 18:02 UKSat 17 Oct, 17:02 UTC · 11d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 22:28 UKFri 16 Oct, 21:28 UTC · 12d ago 17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
162/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
187/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
83/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
256/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
350/ 350

Quick answers

from the figures on this page

Server details

Is Snow_Main online at the moment, and how consistent is its uptime?

Snow_Main is currently offline, with the last sighting 4 days 19 hours ago. It was up for 70 of 168 hours across the last 7 full days, 42% of the time. On 16 October 2026 it was first recorded by Rust Wipe Stats.

Where does Snow_Main run from?

There is no published region for Snow_Main. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 217.60.245.30:28015 is its address.

What Rust version is Snow_Main on?

Rust network protocol 2617 and build 140534 on Linux is what Snow_Main runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Snow_Main?

For the game's server browser, Snow_Main publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp150 (Max players): Capacity: 150; ts1000 (Group limit): Teams hold no more than 1000; v2617 (Protocol): Joining needs game protocol 2617 on your copy of the game; cs140534 (Build): Build 140534 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Snow_Main appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Snow_Main: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is in use on Snow_Main?

A procedural map of size 3,000 with seed 645654, generated by the game, runs on Snow_Main. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Snow_Main use, and what rules does it enforce?

No gather rate appears in the name Snow_Main. You can have 1000 players in a group. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Wipe days

On what schedule does Snow_Main wipe?

No next wipe can be predicted for Snow_Main: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 23 hours.

What happens on Snow_Main when wipe day arrives?

At their busiest, its recent wipes averaged 13 players. 18 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Population

Is Snow_Main busy or quiet?

At this moment Snow_Main is down, having last been seen 4 days 19 hours ago. Averaged over seven days: 3 players, peaking at 12.

What position does Snow_Main hold among Rust servers?

The last seven days of player hours rank Snow_Main at #2,987, in the top 13% of ranked servers.

Getting in

How do you get into Snow_Main?

Two ways in: press F1 and enter client.connect 217.60.245.30:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://free-rust.pro.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp150
Max players Capacity: 150.
ts1000
Group limit Teams hold no more than 1000.
v2617
Protocol Joining needs game protocol 2617 on your copy of the game.
cs140534
Build Build 140534 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.