Local forecast
rustyonmars
Online 222.154.252.119:28027 checked 6m ago
Current conditions
observed 6m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 27d ago
- biweekly schedule
- Next wipe
- 21h
- Fri 30 Oct, 09:02 UK · 09:02 UTC
Next wipe
from its schedule tagFriday 30 October, 09:02 UK · 09:02 UTC
in 21h
Its biweekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 09:02 UK · 09:02 UTC 21h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 7h FW
- Fri 13 Nov 09:02 UK · 09:02 UTC 14d 21h
- Fri 27 Nov 09:02 UK · 09:02 UTC 28d 21h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 7h FW
- Fri 11 Dec 09:02 UK · 09:02 UTC 42d 21h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:02 UK · 09:02 UTC, in 21h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:02 UKFri 2 Oct, 09:02 UTC · 27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:12 UKWed 30 Sep, 21:12 UTC · 28d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does rustyonmars run?
Across the last 48 hours the average was 124 server fps, with a floor of 75. Buildings, deployables and all else in the world took the entity count to a peak of 181,524. Memory use reached 3,776 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is rustyonmars, and is it online now?
Right now rustyonmars is up and running. Its reported uptime shows a restart about 8 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is rustyonmars based in?
There is no published region for rustyonmars. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 222.154.252.119:28027.
What Rust version is rustyonmars on?
On rustyonmars you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on rustyonmars?
For the game's server browser, rustyonmars publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe falls every other week; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry rustyonmars?
These Rust Wipe Stats lists include rustyonmars: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Settings and rules
What map is rustyonmars on?
The game generates the map on rustyonmars, procedural, size 4,500, seed 20260907. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does rustyonmars use, and what rules does it enforce?
The name of rustyonmars says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
When does rustyonmars wipe?
Too few of rustyonmars's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Friday 30 October at 09:02 UTC is when its next wipe is due. 27 days 2 hours is how long the current world has been running. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on rustyonmars?
Its recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does rustyonmars hold?
The live count for rustyonmars: 0 players, with 50 slots in total. Over seven days to now, 0 players on average.
Where does rustyonmars sit in the rankings?
The last seven days of player hours rank rustyonmars at #15,323, in the top 69% of ranked servers.
Join the server
How do you get into rustyonmars?
Open the console in Rust with F1, then type client.connect 222.154.252.119:28027 to join. On this page, Launch Rust does the same through Steam. https://rustyonmars.com/rust/ is its website.
