Local forecast · EA
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28024 checked 12m ago
Current conditions
observed 12m agoplayers now
5% full
- 7-day average
- 2
- peak 12
- Rank
- #2,186
- top 10% · #207 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 23h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 23h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 39% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 18 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:18 UKFri 2 Oct, 13:18 UTC · 27d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
Server fps averaged 57 in the last 48 hours; the lowest was 39. At its peak the world had 117,209 entities, counting buildings, deployables and the rest. At most it drew 3,494 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] online at the moment, and how consistent is its uptime?
As of now, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is online. Going by its reported uptime, the last restart was about 8 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] based in?
The EA tag places [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] in Asia, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 222.224.192.138:28024 is its address.
What version of Rust is running on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
On [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Who operates [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
The same operator most likely runs [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] and 5 other servers we track, as all publish a ikkunn53.com hostname.
How should you read the tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
These are the tags [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EA (East Asia): The server browser puts it under East Asia; rustmaps (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
Custom map, size 4,000, on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]; the published file is available to download here.
What settings does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] use, and what rules does it enforce?
No gather rate appears in the name [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]. Groups fall back to the game's default of 8 players. This server runs pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipe?
The only wipe [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 27 days 5 hours. A monthly wipe schedule is set out in its tags.
What happens on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] when wipe day arrives?
The average peak across its recent wipes was 15 players. The crowd on the latest wipe reached its high 18 hours in.
Player counts
How many players does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] hold?
Out of 40 slots, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] has 2 filled right now. The seven-day average is 2 players, with a peak of 12. Its busiest point in the last 48 hours was 14:00 UTC, averaging 11 players.
Where does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] sit in the rankings?
Player hours over the last seven days rank [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] at #2,186, top 10% overall and #207 in Asia.
Getting in
What do you do to join [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
Two ways in: press F1 and enter client.connect 222.224.192.138:28024, or join from this page with Launch Rust, which opens Steam and connects you. https://www.ikkunn53.com/rust is its website.