Local forecast
Cinematic & Testing Server - Blooprint
Online 23.109.125.108:20675 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,566
- top 65%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Cinematic & Testing Server - Blooprint?
Server fps averaged 137 in the last 48 hours; the lowest was 116. At its peak the world had 118,937 entities, counting buildings, deployables and the rest. The peak memory draw was 5,945 MB. Players feel lag when fps drops and the entity count climbs.
Is Cinematic & Testing Server - Blooprint online at the moment, and how consistent is its uptime?
As of now, Cinematic & Testing Server - Blooprint is online. The uptime it reports puts the last restart about 2 days 16 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 19 October 2026.
What location is Cinematic & Testing Server - Blooprint based in?
No region is published by Cinematic & Testing Server - Blooprint. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 23.109.125.108:20675 is its address.
What version of Rust is running on Cinematic & Testing Server - Blooprint?
Rust network protocol 2635 and build 168909 on Linux is what Cinematic & Testing Server - Blooprint runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Cinematic & Testing Server - Blooprint?
For the game's server browser, Cinematic & Testing Server - Blooprint publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Cinematic & Testing Server - Blooprint?
The Rust Wipe Stats lists that include Cinematic & Testing Server - Blooprint are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Cinematic & Testing Server - Blooprint on?
The game generates the map on Cinematic & Testing Server - Blooprint, procedural, size 4,500, seed 1. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Cinematic & Testing Server - Blooprint use, and what rules does it enforce?
The name of Cinematic & Testing Server - Blooprint says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
On what schedule does Cinematic & Testing Server - Blooprint wipe?
The record of Cinematic & Testing Server - Blooprint's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 22 hours is how long the current world has been running.
Player counts
What sort of population does Cinematic & Testing Server - Blooprint carry?
Cinematic & Testing Server - Blooprint is carrying 0 players at the moment, out of 40 slots. Averaged over seven days: 0 players, peaking at 1.
What position does Cinematic & Testing Server - Blooprint hold among Rust servers?
Player hours over the past week put Cinematic & Testing Server - Blooprint at #14,566, inside the top 65% of all ranked servers.
Join the server
What do you do to join Cinematic & Testing Server - Blooprint?
Open the console in Rust with F1, then type client.connect 23.109.125.108:20675 to join. On this page, Launch Rust does the same through Steam.