Local forecast · EU
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases
Online EU 23.111.240.211:28310 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #10,301
- top 46% · #2281 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 12h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 12h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 12h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 12h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 12h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:52 UK FWThu 1 Oct, 17:52 UTC · 27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases hold a steady performance?
Server fps averaged 60 in the last 48 hours; the lowest was 54. The world held as many as 93,327 entities, buildings and deployables included. At most it drew 3,796 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases online at the moment, and how consistent is its uptime?
As of now, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is online. Its reported uptime shows a restart about 5 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases based in?
In Europe is where [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 23.111.240.211:28310.
What version of Rust is running on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
On [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
For the game's server browser, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): You will find it listed in Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
Which map is in use on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
A procedural map of size 4,500 with seed 524973656, generated by the game, runs on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Hollandia.
Which settings and rules are in force on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
The name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases says nothing about gather rate. The default of 8 players is the group limit here. pve is the game mode, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipe?
The only wipe [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 27 days 12 hours. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Its recent wipes drew an average peak of 5 players. 1 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases carry?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 2. At 17:00 UTC it was busiest over the past 48 hours, averaging 0 players.
How does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases compare with other Rust servers in the rankings?
Player hours over the last seven days rank [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases at #10,301, top 46% overall and #2,281 in Europe.
Join the server
What steps let you join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Two ways in: press F1 and enter client.connect 23.111.240.211:28310, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/eTfVDU7xPC.