Local forecast
FS DEV - Private Server
Online 23.161.168.58:28028 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #9,645
- top 43%
- Last wipe
- 208d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on FS DEV - Private Server?
Across the last 48 hours the average was 30 server fps, with a floor of 25. Buildings, deployables and all else in the world took the entity count to a peak of 101,263. Memory use reached 3,341 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is FS DEV - Private Server, and is it online now?
Right now FS DEV - Private Server is up and running. Going by its reported uptime, the last restart was about 14 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does FS DEV - Private Server sit?
Its region code is us5, and FS DEV - Private Server publishes no region. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 23.161.168.58:28028 is its address.
What Rust version is FS DEV - Private Server on?
Rust network protocol 2635 and build 168909 on Linux is what FS DEV - Private Server runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do FS DEV - Private Server's tags tell you?
These are the tags FS DEV - Private Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus5 (Region code): Region code: us5; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does FS DEV - Private Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include FS DEV - Private Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on FS DEV - Private Server?
FS DEV - Private Server runs a procedural map of size 6,000, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
Which settings and rules are in force on FS DEV - Private Server?
The name of FS DEV - Private Server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does FS DEV - Private Server schedule its wipes for?
Too few wipes on FS DEV - Private Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 208 days 7 hours.
Population history
Is FS DEV - Private Server busy or quiet?
FS DEV - Private Server is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 2.
Where does FS DEV - Private Server sit in the rankings?
The last seven days of player hours rank FS DEV - Private Server at #9,645, in the top 43% of ranked servers.
Join the server
How do you get into FS DEV - Private Server?
Two ways in: press F1 and enter client.connect 23.161.168.58:28028, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/aBqd5Ry7Q3 is its website.
