Local forecast
DodoLink Rust
Online 23.175.41.6:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 87d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does DodoLink Rust run?
Across the last 48 hours the average was 100 server fps, with a floor of 77. The world held as many as 70,121 entities, buildings and deployables included. Memory use reached 2,945 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is DodoLink Rust, and is it online now?
You will find DodoLink Rust online at the moment. The uptime it reports puts the last restart about 2 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does DodoLink Rust run from?
For DodoLink Rust, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 23.175.41.6:28015 is its address.
What Rust version is DodoLink Rust on?
Rust network protocol 2631 and build 158240 on Linux is what DodoLink Rust runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do DodoLink Rust's tags tell you?
For the game's server browser, DodoLink Rust publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp60 (Max players): Capacity: 60; ts8 (Group limit): The default cap of 8 per team applies here; v2631 (Protocol): Game protocol 2631 applies; match it to join; cs158240 (Build): It runs game build 158240; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does DodoLink Rust appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include DodoLink Rust: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is DodoLink Rust on?
The game generates the map on DodoLink Rust, procedural, size 3,500, seed 848213. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does DodoLink Rust use, and what rules does it enforce?
The name of DodoLink Rust says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
Which days and times does DodoLink Rust schedule its wipes for?
Its rhythm cannot be read yet, as too few of DodoLink Rust's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 87 days 1 hours.
Player counts
Is DodoLink Rust busy or quiet?
Out of 60 slots, DodoLink Rust has 0 filled right now. Over seven days to now, 0 players on average.
Where does DodoLink Rust sit in the rankings?
Player hours over the past week put DodoLink Rust at #15,339, inside the top 69% of all ranked servers.
Getting in
How do you get into DodoLink Rust?
Enter client.connect 23.175.41.6:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.