Local forecast
asdf
Online 23.186.113.121:28015 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,276
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:57 UKSun 18 Oct, 23:57 UTC · 10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on asdf?
Server fps averaged 88 in the last 48 hours; the lowest was 56. The world held as many as 47,264 entities, buildings and deployables included. The peak memory draw was 3,651 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is asdf, and is it online now?
You will find asdf online at the moment. Going by its reported uptime, the last restart was about 10 days 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does asdf run from?
There is no published region for asdf. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 23.186.113.121:28015.
What version of Rust is running on asdf?
Rust network protocol 2634 and build 167781 on Linux is what asdf runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on asdf?
The server browser reads these tags from asdf: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): 40 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry asdf?
asdf appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is asdf on?
asdf runs a procedural map of size 3,000, seed 1, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does asdf use, and what rules does it enforce?
Gather rate is not given in the name for asdf. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does asdf schedule its wipes for?
The record of asdf's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 10 days 22 hours.
What should you expect from wipe day on asdf?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
What sort of population does asdf carry?
asdf is carrying 0 players at the moment, out of 40 slots. Over seven days to now, 0 players on average.
What position does asdf hold among Rust servers?
The last seven days of player hours rank asdf at #15,276, in the top 69% of ranked servers.
Getting in
How do you get into asdf?
Enter client.connect 23.186.113.121:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.