Local forecast
Rust Map Model - Local Validation
Offline 23.234.69.196:28115 checked 11d ago
Current conditions
observed 11d agoplayers now
25% full
- 7-day average
- 0
- peak –
- Rank
- #13,005
- top 60%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Rust Map Model - Local Validation, and is it online now?
Last seen 11 days 17 hours ago, Rust Map Model - Local Validation is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 16 October 2026.
Where does Rust Map Model - Local Validation run from?
No region is published by Rust Map Model - Local Validation. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 23.234.69.196:28115 is its address.
What Rust version is Rust Map Model - Local Validation on?
Rust network protocol 2634 and build 167781 on Windows is what Rust Map Model - Local Validation runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Rust Map Model - Local Validation?
For the game's server browser, Rust Map Model - Local Validation publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): Capacity: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Rust Map Model - Local Validation?
Rust Map Model - Local Validation appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is Rust Map Model - Local Validation on?
The game generates the map on Rust Map Model - Local Validation, a procedural one.
What settings does Rust Map Model - Local Validation use, and what rules does it enforce?
No gather rate appears in the name Rust Map Model - Local Validation. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does Rust Map Model - Local Validation schedule its wipes for?
The record of Rust Map Model - Local Validation's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 12 days 6 hours is how long the current world has been running.
Population
How many players does Rust Map Model - Local Validation hold?
Rust Map Model - Local Validation is offline at the moment; the last sighting was 11 days 17 hours ago.
How does Rust Map Model - Local Validation compare with other Rust servers in the rankings?
Ranked #13,005 on seven-day player hours, Rust Map Model - Local Validation is in the top 60% of all ranked servers.
Join the server
What do you do to join Rust Map Model - Local Validation?
Enter client.connect 23.234.69.196:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.