Local forecast
Testing Server | by hionet.com
Offline 23.81.34.186:27015 checked 15d ago
Current conditions
observed 15d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,205
- top 70%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:11 UKWed 14 Oct, 07:11 UTC · 15d ago | 0 | – | running | 0 |
| Wed 23 Sep, 18:10 UKWed 23 Sep, 17:10 UTC · 35d ago | 0 | – | 20.6 days | 0 |
| Tue 22 Sep, 16:09 UKTue 22 Sep, 15:09 UTC · 36d ago | 0 | – | 1.1 days | 0 |
| Mon 21 Sep, 18:05 UKMon 21 Sep, 17:05 UTC · 37d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Testing Server | by hionet.com online at the moment, and how consistent is its uptime?
Last seen 15 days 5 hours ago, Testing Server | by hionet.com is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 16 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Testing Server | by hionet.com sit?
No region is published by Testing Server | by hionet.com. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 23.81.34.186:27015 is its address.
What version of Rust is running on Testing Server | by hionet.com?
On Testing Server | by hionet.com you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on Testing Server | by hionet.com?
These are the tags Testing Server | by hionet.com publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Testing Server | by hionet.com?
The Rust Wipe Stats lists that include Testing Server | by hionet.com are: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Testing Server | by hionet.com?
The game generates the map on Testing Server | by hionet.com, procedural, size 3,500, seed 1606757962. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Testing Server | by hionet.com?
Gather rate is not given in the name for Testing Server | by hionet.com. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Testing Server | by hionet.com wipe?
No next wipe can be predicted for Testing Server | by hionet.com: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 15 days 6 hours is how long the current world has been running.
What should you expect from wipe day on Testing Server | by hionet.com?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
Is Testing Server | by hionet.com busy or quiet?
Testing Server | by hionet.com is offline at the moment; the last sighting was 15 days 5 hours ago.
Where does Testing Server | by hionet.com sit in the rankings?
Player hours over the past week put Testing Server | by hionet.com at #15,205, inside the top 70% of all ranked servers.
How to join
What steps let you join Testing Server | by hionet.com?
Two ways in: press F1 and enter client.connect 23.81.34.186:27015, or join from this page with Launch Rust, which opens Steam and connects you. https://hionet.com is its website.