Local forecast · NA
RustPlay Building And Base Defense Testing Server
Online NA 69.10.61.11:28032 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 1
- peak 7
- Rank
- #2,663
- top 12% · #432 in NA
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:19 UK FWThu 1 Oct, 20:19 UTC · 27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does RustPlay Building And Base Defense Testing Server run?
Its average over the last 48 hours was 250 server fps, and it never dropped below 245. At its peak the world had 85,434 entities, counting buildings, deployables and the rest. At most it drew 4,448 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is RustPlay Building And Base Defense Testing Server online at the moment, and how consistent is its uptime?
As of now, RustPlay Building And Base Defense Testing Server is online. Going by its reported uptime, the last restart was about 7 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is RustPlay Building And Base Defense Testing Server based in?
In North America is where RustPlay Building And Base Defense Testing Server lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 69.10.61.11:28032 is its address.
What version of Rust is running on RustPlay Building And Base Defense Testing Server?
On RustPlay Building And Base Defense Testing Server you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on RustPlay Building And Base Defense Testing Server?
For the game's server browser, RustPlay Building And Base Defense Testing Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp200 (Max players): 200 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^r (Roleplay): Roleplay is the point of this server; ^c (Creative): This is sandbox building: gather nothing, build anything; ^k (Build server): Base design and practice happen here; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RustPlay Building And Base Defense Testing Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include RustPlay Building And Base Defense Testing Server are: Modded Rust servers, Rust build and creative servers, Rust servers tagged creative, Rust roleplay servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on RustPlay Building And Base Defense Testing Server?
The game generates the map on RustPlay Building And Base Defense Testing Server, procedural, size 4,500, seed 2147483633. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on RustPlay Building And Base Defense Testing Server?
Gather rate is not given in the name for RustPlay Building And Base Defense Testing Server. Groups fall back to the game's default of 8 players. build & creative is the game mode, sandbox construction, gathering left out. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does RustPlay Building And Base Defense Testing Server wipe?
The only wipe RustPlay Building And Base Defense Testing Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 27 days.
What happens on RustPlay Building And Base Defense Testing Server when wipe day arrives?
At their busiest, its recent wipes averaged 5 players. Peak numbers on the latest wipe arrived 23 hours after the reset.
Population history
What sort of population does RustPlay Building And Base Defense Testing Server carry?
Out of 200 slots, RustPlay Building And Base Defense Testing Server has 0 filled right now. Across the past week it peaked at 7 and averaged 1 players. The last 48 hours peak at 21:00 UTC, when the average was 4 players.
What position does RustPlay Building And Base Defense Testing Server hold among Rust servers?
Seven-day player hours place RustPlay Building And Base Defense Testing Server at #2,663, inside the top 12% of ranked servers and at #432 in North America.
Getting in
How do you get into RustPlay Building And Base Defense Testing Server?
Enter client.connect 69.10.61.11:28032 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://www.RustPlayServers.com.