Rust Wipe StatsWipe forecast
Now 41,101 players 11,642 servers 110 fresh wipes in 3 h

Local forecast

Four Nintendos

Offline 24.179.173.14:28016 checked 27d ago

moddedoxide

Current conditions

observed 27d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,937
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:06 UKFri 2 Oct, 01:06 UTC · 28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
19/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
49/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
9/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
28/ 200

Quick answers

from the figures on this page

Server facts

How reliable is Four Nintendos, and is it online now?

Right now Four Nintendos is down; the last sighting was 27 days 10 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 19 September 2026.

Where does Four Nintendos run from?

No region is published by Four Nintendos. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 24.179.173.14:28016.

What version of Rust is running on Four Nintendos?

Rust network protocol 2634 and build 166494 on Windows is what Four Nintendos runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Four Nintendos?

These are the tags Four Nintendos publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): It runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Four Nintendos appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Four Nintendos: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is Four Nintendos on?

Four Nintendos runs a procedural map of size 4,500, seed 6738, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Four Nintendos?

No gather rate appears in the name Four Nintendos. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe days

On what schedule does Four Nintendos wipe?

The record of Four Nintendos's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 28 days 3 hours is how long the current world has been running.

What should you expect from wipe day on Four Nintendos?

Its recent wipes drew an average peak of 3 players. Peak numbers on the latest wipe arrived 1 hours after the reset.

Player counts

Is Four Nintendos busy or quiet?

The last time Four Nintendos was seen was 27 days 10 hours ago; it is offline right now.

Where does Four Nintendos sit in the rankings?

The last seven days of player hours rank Four Nintendos at #15,937, in the top 70% of ranked servers.

How to join

What steps let you join Four Nintendos?

Enter client.connect 24.179.173.14:28016 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build It runs game build 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.