Local forecast
Brett's Rust Development Server
Offline 24.60.0.80:28015 checked 18d ago
Current conditions
observed 18d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,853
- top 72%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:25 UKFri 2 Oct, 00:25 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Brett's Rust Development Server online at the moment, and how consistent is its uptime?
Last seen 18 days 7 hours ago, Brett's Rust Development Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 25 September 2026.
What location is Brett's Rust Development Server based in?
There is no published region for Brett's Rust Development Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 24.60.0.80:28015 is its address.
What version of Rust is running on Brett's Rust Development Server?
On Brett's Rust Development Server you will find Rust network protocol 2634 and build 166494, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
What do Brett's Rust Development Server's tags tell you?
For the game's server browser, Brett's Rust Development Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): 5 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Build 166494 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Brett's Rust Development Server?
The Rust Wipe Stats lists that include Brett's Rust Development Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Brett's Rust Development Server on?
The game generates the map on Brett's Rust Development Server, a procedural one.
What settings does Brett's Rust Development Server use, and what rules does it enforce?
The name of Brett's Rust Development Server says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
When does Brett's Rust Development Server wipe?
The record of Brett's Rust Development Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 27 days 8 hours.
What should you expect from wipe day on Brett's Rust Development Server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does Brett's Rust Development Server carry?
Brett's Rust Development Server is offline at the moment; the last sighting was 18 days 7 hours ago.
Where does Brett's Rust Development Server sit in the rankings?
Ranked #15,853 on seven-day player hours, Brett's Rust Development Server is in the top 72% of all ranked servers.
Join the server
What steps let you join Brett's Rust Development Server?
Open the console in Rust with F1, then type client.connect 24.60.0.80:28015 to join. On this page, Launch Rust does the same through Steam.