Local forecast
Local Test Server
Offline 24.71.188.185:28015 checked 42d ago
Current conditions
observed 42d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,514
- no region published
- Last wipe
- 70d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Local Test Server online at the moment, and how consistent is its uptime?
Last seen 42 days 8 hours ago, Local Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 16 September 2026.
Where does Local Test Server run from?
No region is published by Local Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 24.71.188.185:28015.
What version of Rust is running on Local Test Server?
Rust network protocol 2632 and build 161125 on Windows is what Local Test Server runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on Local Test Server?
For the game's server browser, Local Test Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2632 (Protocol): Game protocol 2632 applies; match it to join; cs161125 (Build): Build 161125 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Local Test Server?
These Rust Wipe Stats lists include Local Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Local Test Server?
The map is procedural, generated by the game on Local Test Server.
What settings does Local Test Server use, and what rules does it enforce?
No gather rate appears in the name Local Test Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
When does Local Test Server wipe?
Its rhythm cannot be read yet, as too few of Local Test Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 70 days 5 hours.
Population history
How many players does Local Test Server hold?
At this moment Local Test Server is down, having last been seen 42 days 8 hours ago.
What position does Local Test Server hold among Rust servers?
The last seven days of player hours rank Local Test Server at #15,514, in the top – of ranked servers.
Join the server
What steps let you join Local Test Server?
Open the console in Rust with F1, then type client.connect 24.71.188.185:28015 to join. On this page, Launch Rust does the same through Steam.