Rust Wipe StatsWipe forecast
Now 76,491 players 11,808 servers 114 fresh wipes in 3 h

Local forecast

SCUF | RUST x0.5 | Events

Online 31.163.205.44:28015 checked 8m ago

0.5x vanillamoddedoxide

Current conditions

observed 8m ago
0 / 100
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,201
top 28%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct22 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 06:02 UKThu 22 Oct, 05:02 UTC · 6d ago 2 – running 0
Wed 21 Oct, 18:42 UKWed 21 Oct, 17:42 UTC · 7d ago 2 – 0.5 days 0
Thu 1 Oct, 19:03 UK FWThu 1 Oct, 18:03 UTC · 27d ago 3 halved by day 2 20 days 0
Wed 30 Sep, 18:12 UKWed 30 Sep, 17:12 UTC · 28d ago 3 – 1 days 0
Fri 18 Sep, 09:06 UKFri 18 Sep, 08:06 UTC · 40d ago 8 halved by day 3 12.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
116/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
134/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
105/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
35/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
30/ 1000

Quick answers

from the figures on this page

Server details

Is performance good on SCUF | RUST x0.5 | Events?

Server fps averaged 146 in the last 48 hours; the lowest was 91. The world held as many as 74,424 entities, buildings and deployables included. The peak memory draw was 2,698 MB. A falling fps and a rising entity count show up to players as lag.

Is SCUF | RUST x0.5 | Events online at the moment, and how consistent is its uptime?

Right now SCUF | RUST x0.5 | Events is up and running. The uptime it reports puts the last restart about 14 hours ago. In the last 7 full days it stayed up 155 of 168 hours, 92% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is SCUF | RUST x0.5 | Events based in?

There is no published region for SCUF | RUST x0.5 | Events. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 31.163.205.44:28015.

What version of Rust is running on SCUF | RUST x0.5 | Events?

Rust network protocol 2635 and build 168909 on Linux is what SCUF | RUST x0.5 | Events runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on SCUF | RUST x0.5 | Events?

The server browser reads these tags from SCUF | RUST x0.5 | Events: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does SCUF | RUST x0.5 | Events appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include SCUF | RUST x0.5 | Events: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is in use on SCUF | RUST x0.5 | Events?

The game generates the map on SCUF | RUST x0.5 | Events, procedural, size 3,500, seed 943512430. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does SCUF | RUST x0.5 | Events use, and what rules does it enforce?

SCUF | RUST x0.5 | Events sets gather at 0.5x, according to its own name. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does SCUF | RUST x0.5 | Events schedule its wipes for?

There is no next wipe to predict, because SCUF | RUST x0.5 | Events wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 6 days 15 hours.

What happens on SCUF | RUST x0.5 | Events when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 6 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2.5 when the crowd did not hold.

Population

Is SCUF | RUST x0.5 | Events busy or quiet?

SCUF | RUST x0.5 | Events is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.

What position does SCUF | RUST x0.5 | Events hold among Rust servers?

Player hours over the past week put SCUF | RUST x0.5 | Events at #6,201, inside the top 28% of all ranked servers.

Getting in

What steps let you join SCUF | RUST x0.5 | Events?

Open the console in Rust with F1, then type client.connect 31.163.205.44:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Capacity: 100.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.