Local forecast
SCUF | RUST x0.5 | Events
Online 31.163.205.44:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,201
- top 28%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 06:02 UKThu 22 Oct, 05:02 UTC · 6d ago | 2 | – | running | 0 |
| Wed 21 Oct, 18:42 UKWed 21 Oct, 17:42 UTC · 7d ago | 2 | – | 0.5 days | 0 |
| Thu 1 Oct, 19:03 UK FWThu 1 Oct, 18:03 UTC · 27d ago | 3 | halved by day 2 | 20 days | 0 |
| Wed 30 Sep, 18:12 UKWed 30 Sep, 17:12 UTC · 28d ago | 3 | – | 1 days | 0 |
| Fri 18 Sep, 09:06 UKFri 18 Sep, 08:06 UTC · 40d ago | 8 | halved by day 3 | 12.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on SCUF | RUST x0.5 | Events?
Server fps averaged 146 in the last 48 hours; the lowest was 91. The world held as many as 74,424 entities, buildings and deployables included. The peak memory draw was 2,698 MB. A falling fps and a rising entity count show up to players as lag.
Is SCUF | RUST x0.5 | Events online at the moment, and how consistent is its uptime?
Right now SCUF | RUST x0.5 | Events is up and running. The uptime it reports puts the last restart about 14 hours ago. In the last 7 full days it stayed up 155 of 168 hours, 92% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is SCUF | RUST x0.5 | Events based in?
There is no published region for SCUF | RUST x0.5 | Events. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 31.163.205.44:28015.
What version of Rust is running on SCUF | RUST x0.5 | Events?
Rust network protocol 2635 and build 168909 on Linux is what SCUF | RUST x0.5 | Events runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on SCUF | RUST x0.5 | Events?
The server browser reads these tags from SCUF | RUST x0.5 | Events: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does SCUF | RUST x0.5 | Events appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SCUF | RUST x0.5 | Events: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is in use on SCUF | RUST x0.5 | Events?
The game generates the map on SCUF | RUST x0.5 | Events, procedural, size 3,500, seed 943512430. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does SCUF | RUST x0.5 | Events use, and what rules does it enforce?
SCUF | RUST x0.5 | Events sets gather at 0.5x, according to its own name. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does SCUF | RUST x0.5 | Events schedule its wipes for?
There is no next wipe to predict, because SCUF | RUST x0.5 | Events wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 6 days 15 hours.
What happens on SCUF | RUST x0.5 | Events when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 6 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2.5 when the crowd did not hold.
Population
Is SCUF | RUST x0.5 | Events busy or quiet?
SCUF | RUST x0.5 | Events is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.
What position does SCUF | RUST x0.5 | Events hold among Rust servers?
Player hours over the past week put SCUF | RUST x0.5 | Events at #6,201, inside the top 28% of all ranked servers.
Getting in
What steps let you join SCUF | RUST x0.5 | Events?
Open the console in Rust with F1, then type client.connect 31.163.205.44:28015 to join. On this page, Launch Rust does the same through Steam.