Rust Wipe StatsWipe forecast
Now 41,682 players 11,625 servers 86 fresh wipes in 3 h

Local forecast

OKEY RUST #3 | Development server / test server

Online 31.76.110.101:10057 checked 9m ago

modded

Current conditions

observed 9m ago
0 / 15
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:28 UKFri 23 Oct, 12:28 UTC · 5d ago 0 – running 0
Thu 22 Oct, 17:32 UKThu 22 Oct, 16:32 UTC · 6d ago 0 – 0.8 days 0
Sun 18 Oct, 20:16 UKSun 18 Oct, 19:16 UTC · 10d ago 0 – 3.9 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
99/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
118/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
44/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
20/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on OKEY RUST #3 | Development server / test server?

Server fps averaged 238 in the last 48 hours; the lowest was 230. Buildings, deployables and all else in the world took the entity count to a peak of 8,804. At most it drew 1,438 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is OKEY RUST #3 | Development server / test server, and is it online now?

You will find OKEY RUST #3 | Development server / test server online at the moment. Going by its reported uptime, the last restart was about 5 days 17 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 18 September 2026 it was first recorded by Rust Wipe Stats.

In which location does OKEY RUST #3 | Development server / test server sit?

For OKEY RUST #3 | Development server / test server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 31.76.110.101:10057 is its address.

What version of Rust is running on OKEY RUST #3 | Development server / test server?

On OKEY RUST #3 | Development server / test server you will find Rust network protocol 2388 and build 81925, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on OKEY RUST #3 | Development server / test server?

The server browser reads these tags from OKEY RUST #3 | Development server / test server: gmrust (Game mode): Standard survival, the Rust way; mp15 (Max players): 15 player slots are available; v2388 (Protocol): Your game must run protocol 2388 to get in; cs81925 (Build): It runs game build 81925; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): It runs on Oxide, also called uMod, for plugins; modded (Modded): Modded is its category, with plugins or settings changing the game; h797a3352 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; kdz (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; ki (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; ki0 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; fl0 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry OKEY RUST #3 | Development server / test server?

These Rust Wipe Stats lists include OKEY RUST #3 | Development server / test server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.

Rules and settings

Which map is in use on OKEY RUST #3 | Development server / test server?

The game generates the map on OKEY RUST #3 | Development server / test server, procedural, size 2,500, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

What settings does OKEY RUST #3 | Development server / test server use, and what rules does it enforce?

No gather rate appears in the name OKEY RUST #3 | Development server / test server. No group limit is given. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. This server has VAC switched on.

Wipe times

When does OKEY RUST #3 | Development server / test server wipe?

There is no next wipe to predict, because OKEY RUST #3 | Development server / test server wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 19 hours.

What should you expect from wipe day on OKEY RUST #3 | Development server / test server?

The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population

How many players does OKEY RUST #3 | Development server / test server hold?

OKEY RUST #3 | Development server / test server is carrying 0 players at the moment, out of 15 slots. The average for the past week is 0 players.

How does OKEY RUST #3 | Development server / test server compare with other Rust servers in the rankings?

Ranked #15,338 on seven-day player hours, OKEY RUST #3 | Development server / test server is in the top 69% of all ranked servers.

How to join

What steps let you join OKEY RUST #3 | Development server / test server?

Enter client.connect 31.76.110.101:10057 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/okeyrust is its website.

Server tags

what each one means

Published as mp15,ptrak,v2388,h797a3352,stok,gmrust,kdz,ki,ki0,fl0,cs81925,oxide,modded

Game

gmrust
Game mode Standard survival, the Rust way.
mp15
Max players 15 player slots are available.
v2388
Protocol Your game must run protocol 2388 to get in.
cs81925
Build It runs game build 81925.
ptrak
Networking Networking runs on RakNet, the game's standard layer.

Mods and access

oxide
Oxide It runs on Oxide, also called uMod, for plugins.
modded
Modded Modded is its category, with plugins or settings changing the game.

Other

h797a3352
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
stok
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
kdz
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
ki
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
ki0
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
fl0
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.