Local forecast
44s local dev test
Offline 34.226.59.131:28015 checked 23d ago
Current conditions
observed 23d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,952
- top 71%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is 44s local dev test, and is it online now?
Last seen 23 days 10 hours ago, 44s local dev test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 6 October 2026.
In which location does 44s local dev test sit?
For 44s local dev test, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 34.226.59.131:28015.
What version of Rust is running on 44s local dev test?
On 44s local dev test you will find Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on 44s local dev test?
These are the tags 44s local dev test publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): 4 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does 44s local dev test appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include 44s local dev test: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on 44s local dev test?
A procedural map, generated by the game, runs on 44s local dev test.
What settings does 44s local dev test use, and what rules does it enforce?
The name of 44s local dev test says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does 44s local dev test wipe?
Its rhythm cannot be read yet, as too few of 44s local dev test's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 23 days 10 hours is how long the current world has been running.
Population
What sort of population does 44s local dev test carry?
The last time 44s local dev test was seen was 23 days 10 hours ago; it is offline right now.
How does 44s local dev test compare with other Rust servers in the rankings?
Ranked #15,952 on seven-day player hours, 44s local dev test is in the top 71% of all ranked servers.
How to join
How do you get into 44s local dev test?
Enter client.connect 34.226.59.131:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.