Rust Wipe StatsWipe forecast
Now 57,218 players 11,715 servers 174 fresh wipes in 3 h

Local forecast

Phase 4C Refined Map Inspection

Offline 35.132.96.40:28155 checked 42d ago

moddedcarbon

Current conditions

observed 42d ago
0 / 2
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#14,095
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 21:06 UKWed 16 Sep, 20:06 UTC · 42d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
143/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
188/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
77/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
9/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000

Quick answers

from the figures on this page

Server details

Is Phase 4C Refined Map Inspection online at the moment, and how consistent is its uptime?

Phase 4C Refined Map Inspection is currently offline, with the last sighting 42 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 16 September 2026.

In which location does Phase 4C Refined Map Inspection sit?

For Phase 4C Refined Map Inspection, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 35.132.96.40:28155.

What version of Rust is running on Phase 4C Refined Map Inspection?

Rust network protocol 2633 and build 163794 on Windows is what Phase 4C Refined Map Inspection runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on Phase 4C Refined Map Inspection?

The server browser reads these tags from Phase 4C Refined Map Inspection: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): It runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Phase 4C Refined Map Inspection appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Phase 4C Refined Map Inspection are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What settings does Phase 4C Refined Map Inspection use, and what rules does it enforce?

The name of Phase 4C Refined Map Inspection says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server runs with VAC switched off.

Wipe schedule

Which days and times does Phase 4C Refined Map Inspection schedule its wipes for?

The record of Phase 4C Refined Map Inspection's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 42 days 13 hours is how long the current world has been running.

What happens on Phase 4C Refined Map Inspection when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

What sort of population does Phase 4C Refined Map Inspection carry?

The last time Phase 4C Refined Map Inspection was seen was 42 days 12 hours ago; it is offline right now.

How does Phase 4C Refined Map Inspection compare with other Rust servers in the rankings?

Ranked #14,095 on seven-day player hours, Phase 4C Refined Map Inspection is in the top – of all ranked servers.

Join the server

What steps let you join Phase 4C Refined Map Inspection?

Two ways in: press F1 and enter client.connect 35.132.96.40:28155, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build It runs game build 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.