Rust Wipe StatsWipe forecast
Now 40,809 players 11,626 servers 88 fresh wipes in 3 h

Local forecast

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.145.147:28115 checked 14d ago

moddedoxide

Current conditions

observed 14d ago
0 / 4
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,230
top 70%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
84/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
119/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
42/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000

Quick answers

from the figures on this page

Server facts

How reliable is Mars Colony LOCAL DEVELOPMENT, and is it online now?

Mars Colony LOCAL DEVELOPMENT is currently offline, with the last sighting 14 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 10 October 2026.

What location is Mars Colony LOCAL DEVELOPMENT based in?

For Mars Colony LOCAL DEVELOPMENT, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 37.142.145.147:28115.

What version of Rust is running on Mars Colony LOCAL DEVELOPMENT?

Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on Mars Colony LOCAL DEVELOPMENT?

For the game's server browser, Mars Colony LOCAL DEVELOPMENT publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Mars Colony LOCAL DEVELOPMENT appear among the Rust Wipe Stats lists and filters?

Mars Colony LOCAL DEVELOPMENT appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which settings and rules are in force on Mars Colony LOCAL DEVELOPMENT?

No gather rate appears in the name Mars Colony LOCAL DEVELOPMENT. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server runs with VAC switched off.

Wipe times

When does Mars Colony LOCAL DEVELOPMENT wipe?

Too few wipes on Mars Colony LOCAL DEVELOPMENT are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 20 hours is how long the current world has been running.

Population history

How many players does Mars Colony LOCAL DEVELOPMENT hold?

The last time Mars Colony LOCAL DEVELOPMENT was seen was 14 days 12 hours ago; it is offline right now.

How does Mars Colony LOCAL DEVELOPMENT compare with other Rust servers in the rankings?

Ranked #15,230 on seven-day player hours, Mars Colony LOCAL DEVELOPMENT is in the top 70% of all ranked servers.

How to join

What do you do to join Mars Colony LOCAL DEVELOPMENT?

Open the console in Rust with F1, then type client.connect 37.142.145.147:28115 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players It holds 4 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167398
Build Build 167398 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.