Rust Wipe StatsWipe forecast
Now 68,594 players 11,792 servers 191 fresh wipes in 3 h

Local forecast

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.146.200:28115 checked 12d ago

moddedoxide

Current conditions

observed 12d ago
0 / 4
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,102
top 70%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
170/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average
252/ 700

Quick answers

from the figures on this page

Server details

How reliable is Mars Colony LOCAL DEVELOPMENT, and is it online now?

Last seen 12 days 23 hours ago, Mars Colony LOCAL DEVELOPMENT is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 15 October 2026.

Where does Mars Colony LOCAL DEVELOPMENT run from?

No region is published by Mars Colony LOCAL DEVELOPMENT. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 37.142.146.200:28115 is its address.

What Rust version is Mars Colony LOCAL DEVELOPMENT on?

On Mars Colony LOCAL DEVELOPMENT you will find Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

What do Mars Colony LOCAL DEVELOPMENT's tags tell you?

These are the tags Mars Colony LOCAL DEVELOPMENT publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Mars Colony LOCAL DEVELOPMENT appear among the Rust Wipe Stats lists and filters?

Mars Colony LOCAL DEVELOPMENT appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings does Mars Colony LOCAL DEVELOPMENT use, and what rules does it enforce?

Gather rate is not given in the name for Mars Colony LOCAL DEVELOPMENT. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Wipe times

Which days and times does Mars Colony LOCAL DEVELOPMENT schedule its wipes for?

Too few wipes on Mars Colony LOCAL DEVELOPMENT are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 19 days 1 hours is how long the current world has been running.

Population

How many players does Mars Colony LOCAL DEVELOPMENT hold?

The last time Mars Colony LOCAL DEVELOPMENT was seen was 12 days 23 hours ago; it is offline right now.

Where does Mars Colony LOCAL DEVELOPMENT sit in the rankings?

The last seven days of player hours rank Mars Colony LOCAL DEVELOPMENT at #15,102, in the top 70% of ranked servers.

Getting in

How do you get into Mars Colony LOCAL DEVELOPMENT?

Enter client.connect 37.142.146.200:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players 4 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.