Local forecast
Hat's Server 4
Offline 37.148.220.87:28024 checked 9d ago
Current conditions
observed 9d agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:57 UKThu 1 Oct, 14:57 UTC · 27d ago | 3 | – | running | 0 |
| Sat 26 Sep, 01:57 UKSat 26 Sep, 00:57 UTC · 33d ago | 2 | halved by day 1 | 5.6 days | 0 |
| Fri 25 Sep, 15:55 UKFri 25 Sep, 14:55 UTC · 33d ago | 2 | – | 0.4 days | 0 |
| Thu 24 Sep, 23:11 UKThu 24 Sep, 22:11 UTC · 34d ago | 2 | – | 0.7 days | 0 |
| Thu 24 Sep, 00:21 UKWed 23 Sep, 23:21 UTC · 35d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Hat's Server 4, and is it online now?
Last seen 9 days 11 hours ago, Hat's Server 4 is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Hat's Server 4 sit?
There is no published region for Hat's Server 4. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 37.148.220.87:28024.
What version of Rust is running on Hat's Server 4?
Rust network protocol 2634 and build 166493 on Linux is what Hat's Server 4 runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on Hat's Server 4?
These are the tags Hat's Server 4 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): 0 player slots are available; ts50 (Group limit): Teams hold no more than 50; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166493 (Build): Game build: 166493; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Hat's Server 4 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Hat's Server 4 are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which map is in use on Hat's Server 4?
A procedural map of size 4,750 with seed 1337, generated by the game, runs on Hat's Server 4. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
Which settings and rules are in force on Hat's Server 4?
No gather rate appears in the name Hat's Server 4. The limit on groups is 50 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe times
On what schedule does Hat's Server 4 wipe?
No next wipe can be predicted for Hat's Server 4: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 22 hours is how long the current world has been running.
What happens on Hat's Server 4 when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.
Population
How many players does Hat's Server 4 hold?
Hat's Server 4 is offline at the moment; the last sighting was 9 days 11 hours ago.
What position does Hat's Server 4 hold among Rust servers?
Ranked #15,335 on seven-day player hours, Hat's Server 4 is in the top 69% of all ranked servers.
How to join
What steps let you join Hat's Server 4?
Two ways in: press F1 and enter client.connect 37.148.220.87:28024, or join from this page with Launch Rust, which opens Steam and connects you.